From 0f3ffd59cec1f152733c07458078f8a21ca1edc8 Mon Sep 17 00:00:00 2001 From: Florian Renkin Date: Tue, 12 Apr 2022 11:21:14 +0200 Subject: [PATCH] ltlsynt: don't solve games when we want to display them * bin/ltlsynt.cc: here --- bin/ltlsynt.cc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/bin/ltlsynt.cc b/bin/ltlsynt.cc index f5b2ade51..5ffa22f39 100644 --- a/bin/ltlsynt.cc +++ b/bin/ltlsynt.cc @@ -395,6 +395,8 @@ namespace && "Env needs first turn"); } print_game(arena); + if (want_game) + continue; if (!spot::solve_game(arena, *gi)) { std::cout << "UNREALIZABLE" << std::endl;