// -*- coding: utf-8 -*- // Copyright (C) 2012, 2013, 2014 Laboratoire de Recherche et // Développement de l'Epita (LRDE). // // This file is part of Spot, a model checking library. // // Spot is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // // Spot is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY // or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public // License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "tgbaalgos/isdet.hh" #include #include namespace spot { namespace { template static unsigned count_nondet_states_aux(const const_tgba_ptr& aut) { unsigned res = 0; typedef std::deque todo_list; state_set seen; todo_list todo; { const state* s = aut->get_init_state(); seen.insert(s); todo.push_back(s); } while (!todo.empty()) { const state* src = todo.front(); todo.pop_front(); bool nondeterministic = false; bdd available = bddtrue; for (auto i: aut->succ(src)) { // If we know the state is nondeterministic, just skip the // test for the remaining transitions. But don't break // the loop, because we still have to record the // destination states. if (!nondeterministic) { bdd label = i->current_condition(); if (!bdd_implies(label, available)) nondeterministic = true; else available -= label; } const state* dst = i->current_state(); if (seen.insert(dst).second) todo.push_back(dst); else dst->destroy(); } res += nondeterministic; if (!count && nondeterministic) break; } for (state_set::const_iterator i = seen.begin(); i != seen.end();) { const state* s = *i++; s->destroy(); } return res; } } unsigned count_nondet_states(const const_tgba_ptr& aut) { return count_nondet_states_aux(aut); } bool is_deterministic(const const_tgba_ptr& aut) { if (aut->is_deterministic()) return true; return !count_nondet_states_aux(aut); } bool is_complete(const const_tgba_ptr& aut) { state_set seen; typedef std::deque todo_list; todo_list todo; bool complete = true; { const state* s = aut->get_init_state(); seen.insert(s); todo.push_back(s); } while (!todo.empty()) { const state* src = todo.front(); todo.pop_front(); bdd available = bddtrue; for (auto i: aut->succ(src)) { available -= i->current_condition(); const state* dst = i->current_state(); if (seen.insert(dst).second) todo.push_back(dst); else dst->destroy(); } if (available != bddfalse) { complete = false; break; } } for (state_set::const_iterator i = seen.begin(); i != seen.end();) { const state* s = *i++; s->destroy(); } return complete; } }