// Copyright (C) 2004 Laboratoire d'Informatique de Paris 6 (LIP6), // département Systèmes Répartis Coopératifs (SRC), Université Pierre // et Marie Curie. // // This file is part of Spot, a model checking library. // // Spot is free software; you can redistribute it and/or modify it // under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Spot is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY // or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public // License for more details. // // You should have received a copy of the GNU General Public License // along with Spot; see the file COPYING. If not, write to the Free // Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. #ifndef SPOT_TGBAALGOS_BFSSTEPS_HH # define SPOT_TGBAALGOS_BFSSTEPS_HH #include #include "tgba/state.hh" #include "emptiness.hh" namespace spot { /// \brief Make a BFS in a spot::tgba to compute a tgba_run::steps. /// \ingroup tgba_misc /// /// This class should be used to compute the shortest path /// between a state of a spot::tgba and the first transition or /// state that matches some conditions. /// /// These conditions should be specified by defining bfs_steps::match() /// in a subclass. Also the search can be restricted to some set of /// states with a proper definition of bfs_steps::filter(). class bfs_steps { public: bfs_steps(const tgba* a); virtual ~bfs_steps(); /// \brief Start the search from \a start, and append the /// resulting path (if any) to \a l. /// /// \return the destination state of the last step (not included /// in \a l) if a matching path was found, or 0 otherwise. const state* search(const state* start, tgba_run::steps& l); /// \brief Return a state* that is unique for \a a. /// /// bfs_steps does not do handle the memory for the states it /// generates, this is the job of filter(). Here \a s is a new /// state* that search() has just allocated (using /// tgba_succ_iterator::current_state()), and the return of this /// function should be a state* that does not need to be freed by /// search(). /// /// If you already have a map or a set which uses states as keys, /// you should probably arrange for filter() to return these keys, /// and delete \a s. Otherwise you will have to define such a /// set, just to be able to delete all the state* in a subclass. /// /// This function can return 0 if the given state should not be /// explored. virtual const state* filter(const state* s) = 0; /// \brief Whether a new transition completes a path. /// /// This function is called immediately after each call to /// filter() that does not return 0. /// /// \param step the source state (as returned by filter()), and the /// labels of the outgoing transition /// \param dest the destination state (as returned by filter()) /// \return true iff a path that included this step should be accepted. /// /// The search() algorithms stops as soon as match() returns true, /// and when this happens the list argument of search() is be /// augmented with the shortest past that ends with this /// transition. virtual bool match(tgba_run::step& step, const state* dest) = 0; virtual void finalize(const std::map& father, const tgba_run::step& s, const state* start, tgba_run::steps& l); protected: const tgba* a_; ///< The spot::tgba we are searching into. }; } #endif // SPOT_TGBAALGOS_BFSSTEPS_HH