/* * Copyright (C) 1999, 2000, 2001, 2002, 2003, 2004, 2005 * Heikki Tauriainen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef LBTTALLOC_H #define LBTTALLOC_H #include #ifdef HAVE_OBSTACK_H /* GNU libc 2.3.2's copy of obstack.h uses a definition of __INT_TO_PTR which does not compile in C++. Fortunately it will not override an existing definition. */ #ifdef GLIBC_OBSTACK_WORKAROUND #define __INT_TO_PTR(P) ((P) + (char *) 0) #endif #include #include #include /****************************************************************************** * * A wrapper class for allocating memory through an obstack. * *****************************************************************************/ class ObstackAllocator { public: ObstackAllocator(); /* Constructor. */ ~ObstackAllocator(); /* Destructor. */ void* alloc(int size); /* Allocates memory. */ void free(void* obj); /* Deallocates memory. */ static void failure(); /* Callback function for * reporting a memory * allocation failure. */ private: ObstackAllocator(const ObstackAllocator&); /* Prevent copying and */ ObstackAllocator& operator= /* assignment of */ (const ObstackAllocator&); /* ObstackAllocator * objects. */ struct obstack store; /* The obstack. */ }; #define obstack_chunk_alloc std::malloc #define obstack_chunk_free std::free /****************************************************************************** * * Inline function definitions for class ObstackAllocator. * *****************************************************************************/ /* ========================================================================= */ inline ObstackAllocator::ObstackAllocator() /* ---------------------------------------------------------------------------- * * Description: Constructor for class ObstackAllocator. * * Arguments: None. * * Returns: Nothing. * * ------------------------------------------------------------------------- */ { obstack_init(&store); } /* ========================================================================= */ inline ObstackAllocator::~ObstackAllocator() /* ---------------------------------------------------------------------------- * * Description: Destructor for class ObstackAllocator. * * Arguments: None. * * Returns: Nothing. * * ------------------------------------------------------------------------- */ { obstack_free(&store, NULL); } /* ========================================================================= */ inline void* ObstackAllocator::alloc(int size) /* ---------------------------------------------------------------------------- * * Description: Interface to the memory allocator. * * Argument: size -- Number of bytes to allocate. * * Returns: A pointer to the beginning of the newly allocated memory. * * ------------------------------------------------------------------------- */ { return obstack_alloc(&store, size); } /* ========================================================================= */ inline void ObstackAllocator::free(void* obj) /* ---------------------------------------------------------------------------- * * Description: Interface to the memory deallocation function. * * Argument: obj -- A pointer to the object to deallocate. (Because the * underlying memory allocator is an obstack, freeing * an object also releases all objects allocated after * the given object.) * * Returns: Nothing. * * ------------------------------------------------------------------------- */ { obstack_free(&store, obj); } /* ========================================================================= */ inline void ObstackAllocator::failure() /* ---------------------------------------------------------------------------- * * Description: Callback function for reporting memory allocation failures. * * Arguments: None. * * Returns: Nothing. * * ------------------------------------------------------------------------- */ { throw std::bad_alloc(); } #endif /* HAVE_OBSTACK_H */ #endif /* !LBTTALLOC_H */