spot/lbtt/src/TempFsysName.h
Alexandre Duret-Lutz cfdd81a919 Initial revision
2004-07-07 16:40:50 +00:00

157 lines
5 KiB
C++

/*
* Copyright (C) 2004
* Heikki Tauriainen <Heikki.Tauriainen@hut.fi>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef TEMPFSYSNAME_H
#define TEMPFSYSNAME_H
#include <config.h>
#include <cstdio>
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif /* HAVE_UNISTD_H */
/******************************************************************************
*
* A class for temporary file system names.
*
*****************************************************************************/
class TempFsysName
{
public:
TempFsysName(); /* Constructor. */
~TempFsysName(); /* Destructor. */
enum NameType { FILE, DIRECTORY }; /* Types of temporary
* file system names.
*/
const char* allocate /* Allocates a name */
(const char* prefix = "", /* in the file system. */
const NameType t = FILE,
const bool literal = false);
const char* get() const; /* Tells the name. */
private:
TempFsysName(const TempFsysName&); /* Prevent copying and */
TempFsysName& operator=(const TempFsysName&); /* assignment of
* TempFsysName objects.
*/
void releaseName(); /* Frees a name in the file
* system.
*/
char* name; /* Temporary name. */
NameType type; /* Tells whether the name
* refers to a file or a
* directory.
*/
static unsigned long int /* Counter for the */
number_of_allocated_names; /* number of generated
* temporary names.
*/
};
/******************************************************************************
*
* Inline function definitions for class TempFsysName.
*
*****************************************************************************/
/* ========================================================================= */
inline TempFsysName::TempFsysName() : name(static_cast<char*>(0))
/* ----------------------------------------------------------------------------
*
* Description: Constructor for class TempFsysName.
*
* Arguments: None.
*
* Returns: Nothing.
*
* ------------------------------------------------------------------------- */
{
}
/* ========================================================================= */
inline TempFsysName::~TempFsysName()
/* ----------------------------------------------------------------------------
*
* Description: Destructor for class TempFsysName.
*
* Arguments: None.
*
* Returns: Nothing.
*
* ------------------------------------------------------------------------- */
{
releaseName();
}
/* ========================================================================= */
inline const char* TempFsysName::get() const
/* ----------------------------------------------------------------------------
*
* Description: Tells the name associated with the TempFsysName object.
*
* Arguments: None.
*
* Returns: A pointer to a constant C-style string containing the name
* associated with the TempFsysName object. If the TempFsysName
* object has not yet been (successfully) associated with a file
* using TempFsysName::allocate, this pointer has the value 0.
*
* ------------------------------------------------------------------------- */
{
return name;
}
/* ========================================================================= */
inline void TempFsysName::releaseName()
/* ----------------------------------------------------------------------------
*
* Description: Deallocates the memory reserved for `this->name' and frees
* the name also in the file system by removing the file or
* directory associated with the object. If the name
* is associated with a directory, the directory is assumed to
* be empty.
*
* Arguments: None.
*
* Returns: Nothing.
*
* ------------------------------------------------------------------------- */
{
if (name == static_cast<char*>(0))
return;
if (type == FILE)
remove(name);
else
rmdir(name);
delete[] name;
name = 0;
}
#endif /* !TEMPFSYSNAME_H */