Compilation of each header file alone, as a safety check, was removed when introducing "#pragma once" because we did not have to check for possible double inclusion. However we still need to compile each header to make sure they are self-contained. * tests/sanity/includes.test: Compile each header. * tests/run.in: Export various compiler and directory flags. * spot/twaalgos/emptiness_stats.hh, spot/misc/mspool.hh, spot/misc/fixpool.hh: Include <spot/misc/common.hh>. * spot/misc/common.hh: Include <cassert>. * NEWS: Mention the fixed headers.
126 lines
3.4 KiB
C++
126 lines
3.4 KiB
C++
// -*- coding: utf-8 -*-
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// Copyright (C) 2011, 2013, 2015, 2016 Laboratoire de Recherche et
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// Developpement de l'Epita (LRDE)
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//
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// This file is part of Spot, a model checking library.
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//
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// Spot is free software; you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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//
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// Spot is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
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// License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include <spot/misc/common.hh>
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#include <spot/misc/hash.hh>
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#include <new>
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#include <cstddef>
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#include <cstdlib>
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namespace spot
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{
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/// A multiple-size memory pool implementation.
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class multiple_size_pool
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{
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static const size_t alignment_ = 2 * sizeof(size_t) - 1;
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public:
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/// Create a pool.
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multiple_size_pool()
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: free_start_(nullptr), free_end_(nullptr), chunklist_(nullptr)
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{
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}
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/// Free any memory allocated by this pool.
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~multiple_size_pool()
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{
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while (chunklist_)
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{
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chunk_* prev = chunklist_->prev;
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free(chunklist_);
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chunklist_ = prev;
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}
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}
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size_t fixsize(size_t size) const
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{
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if (size < sizeof(block_))
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size = sizeof(block_);
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return (size + alignment_ - 1) & ~(alignment_ - 1);
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}
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/// Allocate \a size bytes of memory.
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void*
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allocate(size_t size)
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{
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size = fixsize(size);
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block_*& f = freelist_[size];
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// If we have free blocks available, return the first one.
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if (f)
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{
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block_* first = f;
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f = f->next;
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return first;
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}
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// Else, create a block out of the last chunk of allocated
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// memory.
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// If all the last chunk has been used, allocate one more.
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if (free_start_ + size > free_end_)
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{
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const size_t requested = (size > 128 ? size : 128) * 8192 - 64;
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chunk_* c = reinterpret_cast<chunk_*>(malloc(requested));
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if (!c)
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throw std::bad_alloc();
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c->prev = chunklist_;
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chunklist_ = c;
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free_start_ = c->data_ + size;
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free_end_ = c->data_ + requested;
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}
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void* res = free_start_;
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free_start_ += size;
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return res;
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}
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/// \brief Recycle \a size bytes of memory.
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///
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/// Despite the name, the memory is not really deallocated in the
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/// "delete" sense: it is still owned by the pool and will be
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/// reused by allocate as soon as possible. The memory is only
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/// freed when the pool is destroyed.
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///
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/// The size argument should be the same as the one passed to
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/// allocate().
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void
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deallocate (const void* ptr, size_t size)
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{
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SPOT_ASSERT(ptr);
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size = fixsize(size);
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block_* b = reinterpret_cast<block_*>(const_cast<void*>(ptr));
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block_*& f = freelist_[size];
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b->next = f;
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f = b;
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}
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private:
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struct block_ { block_* next; };
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std::unordered_map<size_t, block_*> freelist_;
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char* free_start_;
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char* free_end_;
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// chunk = several agglomerated blocks
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union chunk_ { chunk_* prev; char data_[1]; }* chunklist_;
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};
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}
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