* spot/twaalgos/synthesis.cc, spot/twaalgos/synthesis.hh: New files regrouping the functionnalities split and apply_strategy for synthesis * python/spot/impl.i, spot/twaalgos/Makefile.am: Add them. * spot/twaalgos/split.cc, spot/twaalgos/split.hh: No longer contains the splits necessary for for synthesis, moved to spot/twaalgos/synthesis.cc, spot/twaalgos/split.hh Split is now faster and reduces the number of intermediate states, reducing the overall size of the arena * spot/misc/game.cc, spot/misc/game.hh: Renaming propagate_players to alternate_players. * tests/core/ltlsynt.test, tests/python/split.py: Update tests. * bin/ltlsynt.cc: Adjust to new split. Swap order of split and to_parity for lar.
77 lines
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3.2 KiB
C++
77 lines
No EOL
3.2 KiB
C++
// -*- coding: utf-8 -*-
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// Copyright (C) 2020 Laboratoire de Recherche et
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// Développement de l'Epita (LRDE).
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//
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// This file is part of Spot, a model checking library.
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//
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// Spot is free software; you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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//
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// Spot is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
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// License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include <spot/twa/twagraph.hh>
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#include <bddx.h>
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namespace spot
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{
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/// \brief make each transition (conditionally, see do__simpify)
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/// a 2-step transition
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///
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/// Given a set of atomic propositions I, split each transition
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/// p -- cond --> q cond in 2^2^AP
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/// into a set of transitions of the form
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/// p -- {a} --> (p,a) -- o --> q
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/// for each a in cond \cap 2^2^I
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/// and where o = (cond & a) \cap 2^2^(O)
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///
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/// By definition, the states p are deterministic,
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/// only the states of the form
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/// (p,a) may be non-deterministic.
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/// This function is used to transform an automaton into a turn-based game in
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/// the context of LTL reactive synthesis.
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/// \param aut automaton to be transformed
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/// \param input_bdd conjunction of all input AP
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/// \param output_bdd conjunction of all output AP
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/// \param complete_env Whether the automaton should be complete for the
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/// environment, i.e. the player of I
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/// \param do_simplify If a state has a single outgoing transition
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/// we do not necessarily have to split it
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/// to solve the game
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/// \note: This function also computes the state players
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/// \note: If the automaton is to be completed for both env and player
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/// then egdes between the sinks will be added
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/// (assuming that the environnement/player of I) plays first
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SPOT_API twa_graph_ptr
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split_2step(const const_twa_graph_ptr& aut, const bdd& input_bdd,
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const bdd& output_bdd, bool complete_env, bool do_simplify);
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/// \brief the reverse of split_2step
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///
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/// \note: This function relies on the named property "state-player"
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SPOT_API twa_graph_ptr
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unsplit_2step(const const_twa_graph_ptr& aut);
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/// \brief Takes a solved game and restricts the automat to the
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/// winning strategy of the player
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///
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/// \param arena twa_graph with named properties "state-player",
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/// "strategy" and "state-winner"
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/// \param all_outputs bdd of all output signals
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/// \param unsplit Whether or not to unsplit the automaton
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/// \param keep_acc Whether or not keep the acceptance condition
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/// \return the resulting twa_graph
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SPOT_API spot::twa_graph_ptr
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apply_strategy(const spot::twa_graph_ptr& arena,
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bdd all_outputs, bool unsplit, bool keep_acc);
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} |