all: fix clippy lints for rust 1.65
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11 changed files with 20 additions and 38 deletions
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@ -233,12 +233,12 @@ impl Planet {
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fn potential_energy(&self) -> u64 {
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let pos = &self.position;
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pos.x.abs() as u64 + pos.y.abs() as u64 + pos.z.abs() as u64
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pos.x.unsigned_abs() + pos.y.unsigned_abs() + pos.z.unsigned_abs()
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}
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fn kinetic_energy(&self) -> u64 {
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let vel = &self.velocity;
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vel.x.abs() as u64 + vel.y.abs() as u64 + vel.z.abs() as u64
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vel.x.unsigned_abs() + vel.y.unsigned_abs() + vel.z.unsigned_abs()
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}
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fn total_energy(&self) -> u64 {
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