2020: day12: factorize quadrant computation

This commit is contained in:
Antoine Martin 2020-12-12 17:43:56 +01:00
parent 8d34969eaa
commit bae2c9cb2c

View file

@ -43,6 +43,12 @@ fn part2(input: &str) -> aoc::Result<i64> {
Ok(ship.manhattan_distance())
}
fn get_quadrants(degrees: i64) -> usize {
debug_assert!(degrees % 90 == 0, "only right angles are supported");
(degrees / 90) as usize
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum Direction {
North,
@ -60,8 +66,7 @@ impl Direction {
];
fn rotate(self, turn_dir: TurnDirection, degrees: i64) -> Direction {
debug_assert!(degrees % 90 == 0, "only right angles are supported");
let quadrants = (degrees / 90) as usize;
let quadrants = get_quadrants(degrees);
let directions_iter = Self::CLOCKWISE_DIRECTIONS.iter().copied();
@ -203,9 +208,7 @@ impl Ship {
ActionKind::Move(dir) => self.waypoint.coordinates.move_towards(dir, action.arg),
ActionKind::Turn(turn_dir) => {
debug_assert!(action.arg % 90 == 0, "only right angles are supported");
let quadrants = (action.arg / 90) as usize % 4;
let quadrants = get_quadrants(action.arg);
self.waypoint.turn(turn_dir, quadrants);
}