2020: day12: factorize quadrant computation
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@ -43,6 +43,12 @@ fn part2(input: &str) -> aoc::Result<i64> {
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Ok(ship.manhattan_distance())
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}
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fn get_quadrants(degrees: i64) -> usize {
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debug_assert!(degrees % 90 == 0, "only right angles are supported");
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(degrees / 90) as usize
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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enum Direction {
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North,
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@ -60,8 +66,7 @@ impl Direction {
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];
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fn rotate(self, turn_dir: TurnDirection, degrees: i64) -> Direction {
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debug_assert!(degrees % 90 == 0, "only right angles are supported");
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let quadrants = (degrees / 90) as usize;
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let quadrants = get_quadrants(degrees);
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let directions_iter = Self::CLOCKWISE_DIRECTIONS.iter().copied();
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@ -203,9 +208,7 @@ impl Ship {
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ActionKind::Move(dir) => self.waypoint.coordinates.move_towards(dir, action.arg),
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ActionKind::Turn(turn_dir) => {
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debug_assert!(action.arg % 90 == 0, "only right angles are supported");
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let quadrants = (action.arg / 90) as usize % 4;
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let quadrants = get_quadrants(action.arg);
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self.waypoint.turn(turn_dir, quadrants);
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}
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