add ltlsynt executable
For now, ltlsynt only handles LTL realizability. It uses a reduction to parity game followed by Calude et al.'s reduction from parity game to reachability game. * bin/ltlsynt.cc, bin/Makefile.am, bin/man/ltlsynt.x, bin/man/Makefile.am, bin/.gitignore: New binary. * doc/org/arch.tex, doc/Makefile.am, doc/org/tools.org, doc/org/ltlsynt.org: Document it. * spot/misc/game.cc, spot/misc/game.hh, spot/misc/Makefile.am: Parity game wrapper for parity automata + reachability game interface from Calude et al.'s paper.
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13 changed files with 812 additions and 4 deletions
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@ -36,6 +36,7 @@ dist_man1_MANS = \
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ltldo.1 \
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ltlfilt.1 \
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ltlgrind.1 \
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ltlsynt.1 \
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randaut.1 \
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randltl.1
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dist_man7_MANS = \
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@ -69,6 +70,12 @@ ltldo.1: $(common_dep) $(srcdir)/ltlcross.x $(srcdir)/../ltldo.cc
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ltlfilt.1: $(common_dep) $(srcdir)/ltlfilt.x $(srcdir)/../ltlfilt.cc
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$(convman) ../ltlfilt$(EXEEXT) $(srcdir)/ltlfilt.x $@
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ltlgrind.1: $(common_dep) $(srcdir)/ltlgrind.x $(srcdir)/../ltlgrind.cc
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$(convman) ../ltlgrind$(EXEEXT) $(srcdir)/ltlgrind.x $@
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ltlsynt.1: $(common_dep) $(srcdir)/ltlsynt.x $(srcdir)/../ltlsynt.cc
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$(convman) ../ltlsynt$(EXEEXT) $(srcdir)/ltlsynt.x $@
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genaut.1: $(common_dep) $(srcdir)/genaut.x $(srcdir)/../genaut.cc
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$(convman) ../genaut$(EXEEXT) $(srcdir)/genaut.x $@
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@ -86,6 +93,3 @@ spot-x.7: $(common_dep) $(srcdir)/spot-x.x $(srcdir)/../spot-x.cc
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spot.7: $(common_dep) $(srcdir)/spot.x $(srcdir)/../spot.cc
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$(convman7) ../spot$(EXEEXT) $(srcdir)/spot.x $@
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ltlgrind.1: $(common_dep) $(srcdir)/ltlgrind.x $(srcdir)/../ltlgrind.cc
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$(convman) ../ltlgrind$(EXEEXT) $(srcdir)/ltlgrind.x $@
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3
bin/man/ltlsynt.x
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3
bin/man/ltlsynt.x
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@ -0,0 +1,3 @@
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.\" -*- coding: utf-8 -*-
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[NAME]
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ltlsynt \- synthesize AIGER circuits from LTL specifications
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