Replace delete by destroy in comments dealing with states.

* src/tgba/succiter.hh, src/tgba/tgba.hh,
src/tgba/tgbabddconcrete.hh, src/tgba/tgbaproduct.hh,
src/tgba/tgbaunion.hh, src/tgbaalgos/bfssteps.hh,
src/tgbaalgos/gtec/ce.cc, src/tgbaalgos/gtec/explscc.hh,
src/tgbaalgos/gtec/gtec.cc, src/tgbaalgos/replayrun.cc,
src/tgbaalgos/scc.cc, src/tgbaalgos/scc.hh: Update comments
to say that we "destroy" a state instead of "deleting" it.
This commit is contained in:
Alexandre Duret-Lutz 2011-01-27 10:47:57 +01:00
parent 95cc50da51
commit 0c9c9fc639
13 changed files with 41 additions and 18 deletions

View file

@ -152,7 +152,7 @@ namespace spot
/// \brief Return the set of states of an SCC.
///
/// The states in the returned list are still owned by the scc_map
/// instance. They should NOT be deleted by the client code.
/// instance. They should NOT be destroyed by the client code.
///
/// \pre This should only be called once build_map() has run.
const std::list<const state*>& states_of(unsigned n) const;
@ -160,7 +160,7 @@ namespace spot
/// \brief Return one state of an SCC.
///
/// The state in the returned list is still owned by the scc_map
/// instance. It should NOT be deleted by the client code.
/// instance. It should NOT be destroyed by the client code.
///
/// \pre This should only be called once build_map() has run.
const state* one_state_of(unsigned n) const;