Replace delete by destroy in comments dealing with states.
* src/tgba/succiter.hh, src/tgba/tgba.hh, src/tgba/tgbabddconcrete.hh, src/tgba/tgbaproduct.hh, src/tgba/tgbaunion.hh, src/tgbaalgos/bfssteps.hh, src/tgbaalgos/gtec/ce.cc, src/tgbaalgos/gtec/explscc.hh, src/tgbaalgos/gtec/gtec.cc, src/tgbaalgos/replayrun.cc, src/tgbaalgos/scc.cc, src/tgbaalgos/scc.hh: Update comments to say that we "destroy" a state instead of "deleting" it.
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13 changed files with 41 additions and 18 deletions
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@ -152,7 +152,7 @@ namespace spot
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/// \brief Return the set of states of an SCC.
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///
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/// The states in the returned list are still owned by the scc_map
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/// instance. They should NOT be deleted by the client code.
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/// instance. They should NOT be destroyed by the client code.
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///
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/// \pre This should only be called once build_map() has run.
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const std::list<const state*>& states_of(unsigned n) const;
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@ -160,7 +160,7 @@ namespace spot
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/// \brief Return one state of an SCC.
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///
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/// The state in the returned list is still owned by the scc_map
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/// instance. It should NOT be deleted by the client code.
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/// instance. It should NOT be destroyed by the client code.
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///
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/// \pre This should only be called once build_map() has run.
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const state* one_state_of(unsigned n) const;
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