* src/tgbaalgos/randomgraph.cc: Update comment.
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@ -112,10 +112,7 @@ namespace spot
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i = bdd_compose(allneg, i, bdd_var(i));
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// Using std::unordered_set instead of std::set for these sets is 3
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// times slower (tested on a 50000 nodes example). Use an int
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// (the index into states[]), not the tgba_explicit::state*
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// directly, because the later would yield different graphs
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// depending on the memory layout.
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// times slower (tested on a 50000 nodes example).
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typedef std::set<int> node_set;
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node_set nodes_to_process;
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node_set unreachable_nodes;
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