game: fix handling of useless SCCs
This is a bug I introduced while merging Philipp's patch. * spot/misc/game.cc (parity_game::solve): Set the strategy for player 0 in useless SCCs. (parity_game::fix_scc): Do not use sub_game_ to detect edges exiting the SCC. * tests/python/game.py: New file. * tests/Makefile.am: Add it.
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3 changed files with 77 additions and 13 deletions
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@ -393,6 +393,7 @@ TESTS_python = \
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python/dualize.py \
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python/ecfalse.py \
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python/except.py \
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python/game.py \
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python/gen.py \
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python/genem.py \
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python/implies.py \
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