New game api
Introduce a new, uniform way to create and solve games. Games can now be created directly from specification using creat_game, uniformly solved using solve_game and transformed into a strategy using create_strategy. Strategy are mealy machines, which can be minimized. * bin/ltlsynt.cc: Minor adaption * spot/twaalgos/game.cc: solve_game, setters and getters for named properties * spot/twaalgos/game.hh: Here too * spot/twaalgos/mealy_machine.cc: Minor adaption * spot/twaalgos/synthesis.cc: create_game, create_strategy and minimize_strategy * spot/twaalgos/synthesis.hh: Here too * tests/core/ltlsynt.test: Adapting * tests/python/aiger.py , tests/python/games.ipynb , tests/python/mealy.py , tests/python/parity.py , tests/python/split.py: Adapting
This commit is contained in:
parent
786599ed20
commit
4260b17fba
12 changed files with 3163 additions and 305 deletions
|
|
@ -3333,7 +3333,7 @@ for strat_string, (ins_str, outs_str) in strats:
|
|||
outs &= buddy.bdd_ithvar(strat.register_ap(aout))
|
||||
|
||||
spot.set_synthesis_outputs(strat, outs)
|
||||
strat_s = spot.split_2step(strat, ins, outs, False, False)
|
||||
strat_s = spot.split_2step(strat, outs, False, False)
|
||||
|
||||
for m in ["isop", "ite", "both"]:
|
||||
for ss in [""] + [f"+sub{ii}" for ii in range(3)]:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue