zlktree: share bitvectors in ACD
Improve the memory usage of the acd class by sharing state-vectors and edges-vectors. * spot/twaalgos/zlktree.cc, spot/twaalgos/zlktree.hh: Share the vectors during the construction, and adjust the dot output to take this into account.
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2 changed files with 93 additions and 22 deletions
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@ -368,20 +368,51 @@ namespace spot
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}
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acd::acd(const const_twa_graph_ptr& aut)
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: acd(scc_info(aut))
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: si_(new scc_info(aut)), own_si_(true), trees_(si_->scc_count())
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{
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build_();
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}
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acd::acd(const scc_info& si)
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: trees_(si.scc_count())
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: si_(&si), own_si_(false), trees_(si_->scc_count())
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{
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unsigned scc_count = scc_count_ = si.scc_count();
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const_twa_graph_ptr aut = aut_ = si.get_aut();
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build_();
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}
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acd::~acd()
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{
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if (own_si_)
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delete si_;
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}
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void acd::build_()
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{
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unsigned scc_count = scc_count_ = si_->scc_count();
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const_twa_graph_ptr aut = aut_ = si_->get_aut();
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unsigned nedges = aut->get_graph().edge_vector().size();
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unsigned nstates = aut->num_states();
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acc_cond posacc = aut->acc();
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acc_cond negacc(posacc.num_sets(), posacc.get_acceptance().complement());
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// The bitvectors store edge and state-vectors that are shared
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// among the different trees.
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auto allocate_vectors_maybe = [&](unsigned n)
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{
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if (bitvectors.size() > 2 * n)
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return;
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bitvectors.emplace_back(nedges, false);
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bitvectors.emplace_back(nstates, false);
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};
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auto edge_vector = [&] (unsigned n) -> std::vector<bool>&
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{
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return bitvectors[2 * n];
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};
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auto state_vector = [&] (unsigned n) -> std::vector<bool>&
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{
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return bitvectors[2 * n + 1];
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};
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allocate_vectors_maybe(0);
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// Remember the max level since of each tree of different parity.
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// We will use that to decide if the output should have parity
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// "min even" or "min odd" so as to minimize the number of colors
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@ -391,20 +422,19 @@ namespace spot
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for (unsigned scc = 0; scc < scc_count; ++scc)
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{
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if ((trees_[scc].trivial = si.is_trivial(scc)))
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if ((trees_[scc].trivial = si_->is_trivial(scc)))
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continue;
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trees_[scc].num_nodes = 1;
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unsigned root = nodes_.size();
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trees_[scc].root = root;
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bool is_even = si.is_maximally_accepting_scc(scc);
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bool is_even = si_->is_maximally_accepting_scc(scc);
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trees_[scc].is_even = is_even;
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nodes_.emplace_back();
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nodes_.emplace_back(edge_vector(0), state_vector(0));
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auto& n = nodes_.back();
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n.parent = root;
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n.level = 0;
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n.scc = scc;
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n.edges.resize(nedges);
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n.states.resize(nstates);
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for (auto& e: si.inner_edges_of(scc))
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for (auto& e: si_->inner_edges_of(scc))
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{
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n.edges[aut->edge_number(e)] = true;
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n.states[e.src] = true;
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@ -420,13 +450,13 @@ namespace spot
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auto callback = [&](scc_info si, unsigned siscc)
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{
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nodes_.emplace_back();
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unsigned vnum = trees_[scc].num_nodes++;
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allocate_vectors_maybe(vnum);
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nodes_.emplace_back(edge_vector(vnum), state_vector(vnum));
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auto& n = nodes_.back();
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n.parent = node;
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n.level = lvl + 1;
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n.scc = scc;
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n.edges.resize(nedges);
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n.states.resize(nstates);
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for (auto& e: si.inner_edges_of(siscc))
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{
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n.edges[aut->edge_number(e)] = true;
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@ -435,7 +465,7 @@ namespace spot
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};
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unsigned before_size = nodes_.size();
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maximal_accepting_loops_for_scc(si, scc,
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maximal_accepting_loops_for_scc(*si_, scc,
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accepting_node ? negacc : posacc,
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nodes_[node].edges, callback);
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unsigned after_size = nodes_.size();
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@ -586,7 +616,8 @@ namespace spot
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const char* sep = "T: ";
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for (unsigned n = 1; n <= nedges; ++n)
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{
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bool val = n < nedges ? edges[n] : false;
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bool val = n < nedges && edges[n]
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&& si_->scc_of(aut_->edge_storage(n).dst) == scc;
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if (val != lastval)
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{
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if (lastval)
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@ -617,7 +648,7 @@ namespace spot
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sep = "\nQ: ";
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for (unsigned n = 0; n <= nstates; ++n)
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{
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bool val = n < nstates ? states[n] : false;
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bool val = n < nstates && states[n] && si_->scc_of(n) == scc;
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if (val != lastval)
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{
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if (lastval)
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@ -162,6 +162,8 @@ namespace spot
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acd(const scc_info& si);
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acd(const const_twa_graph_ptr& aut);
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~acd();
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/// \brief Walk through the ACD.
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///
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/// Given a \a branch number, and an edge, this returns
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@ -246,6 +248,20 @@ namespace spot
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void dot(std::ostream&) const;
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private:
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const scc_info* si_;
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bool own_si_ = false;
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// This structure is used to represent one node in the ACD forest.
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// The tree use a left-child / right-sibling representation
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// (called here first_child, next_sibling). Each node
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// additionally store a level (depth in the ACD, adjusted at the
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// end of the construction so that all node on the same level have
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// the same parity), the SCC (which is also it's tree number), and
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// some bit vectors representing the edges and states of that
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// node. Those bit vectors are as large as the original
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// automaton, and they are shared among nodes from the different
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// trees of the ACD forest (since each tree correspond to a
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// different SCC, they cannot share state or edges).
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struct acd_node
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{
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unsigned parent;
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@ -253,24 +269,48 @@ namespace spot
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unsigned first_child = 0;
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unsigned level;
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unsigned scc;
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std::vector<bool> edges;
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std::vector<bool> states;
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std::vector<bool>& edges;
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std::vector<bool>& states;
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acd_node(std::vector<bool>& e, std::vector<bool>& s) noexcept
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: edges(e), states(s)
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{
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}
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};
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// We store the nodes in a deque so that their addresses do not
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// change.
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std::deque<acd_node> nodes_;
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// Likewise for bitvectors: this is the support for all edge vectors
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// and state vectors used in acd_node.
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std::deque<std::vector<bool>> bitvectors;
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// Information about a tree of the ACD. Each tree correspond
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// to an SCC.
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struct scc_data
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{
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bool trivial;
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unsigned root = 0;
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bool is_even;
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unsigned max_level = 0;
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bool trivial; // whether the SCC is trivial we do
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// not store any node for trivial
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// SCCs.
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unsigned root = 0; // root node of a non-trivial SCC.
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bool is_even; // parity of the tree, used at the end
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// of the construction to adjust
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// levels.
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unsigned max_level = 0; // Maximum level for this SCC.
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unsigned num_nodes = 0; // Number of node in this tree. This
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// is only used to share bitvectors
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// between SCC: node with the same
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// "rank" in each tree share the same
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// bitvectors.
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};
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std::vector<scc_data> trees_;
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unsigned scc_count_;
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const_twa_graph_ptr aut_;
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// Information about the overall ACD.
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bool is_even_;
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bool has_rabin_shape_ = true;
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bool has_streett_shape_ = true;
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// Build the ACD structure. Called by the constructors.
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void build_();
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// leftmost branch of \a node that contains \a state
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unsigned leftmost_branch_(unsigned node, unsigned state);
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