Introduce a destroy() method on states, and use it instead of delete.
Right now, destroy() just executes "delete this". But in a later version, we will rewrite tgba_explicit so that it does not allocate new states (and the destroy() method for explicit state will do nothing). * src/tgba/state.hh (state::destroy): New method, to replace state::~state() in the future. (shared_state_deleter): New function. * src/evtgba/product.cc, src/evtgbaalgos/reachiter.cc, src/evtgbaalgos/save.cc, src/evtgbaalgos/tgba2evtgba.cc, src/tgba/tgba.cc, src/tgba/tgbaproduct.cc, src/tgba/tgbareduc.cc, src/tgba/tgbasafracomplement.cc, src/tgba/tgbasgba.cc, src/tgba/tgbatba.cc, src/tgba/tgbaunion.cc, src/tgba/wdbacomp.cc, src/tgbaalgos/cutscc.cc, src/tgbaalgos/emptiness.cc, src/tgbaalgos/gtec/ce.cc, src/tgbaalgos/gtec/explscc.cc, src/tgbaalgos/gtec/gtec.cc, src/tgbaalgos/gtec/nsheap.cc, src/tgbaalgos/gv04.cc, src/tgbaalgos/magic.cc, src/tgbaalgos/minimize.cc, src/tgbaalgos/ndfs_result.hxx, src/tgbaalgos/neverclaim.cc, src/tgbaalgos/powerset.hh, src/tgbaalgos/reachiter.cc, src/tgbaalgos/reducerun.cc, src/tgbaalgos/reductgba_sim.cc, src/tgbaalgos/reductgba_sim_del.cc, src/tgbaalgos/replayrun.cc, src/tgbaalgos/safety.cc, src/tgbaalgos/save.cc, src/tgbaalgos/scc.cc, src/tgbaalgos/se05.cc, src/tgbaalgos/tau03.cc, src/tgbaalgos/tau03opt.cc: Adjust to call "s->destroy()" instead of "delete s". * src/saba/sabacomplementtgba.cc, src/tgba/tgbakvcomplement.cc: Pass shared_state_deleter to the shared_ptr constructor, so that it calls destroy() instead of delete.
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39 changed files with 259 additions and 167 deletions
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@ -105,7 +105,7 @@ namespace spot
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seen->insert(dst);
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}
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else
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delete dst;
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dst->destroy();
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}
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delete sit;
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}
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@ -151,7 +151,7 @@ namespace spot
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{
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const state* dst = succit->current_state();
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unsigned dst_num = state_num[dst];
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delete dst;
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dst->destroy();
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trs* t = res->create_transition(src_num, dst_num);
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res->add_conditions(t, succit->current_condition());
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if (accepting)
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@ -163,7 +163,7 @@ namespace spot
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res->merge_transitions();
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const state* init_state = a->get_init_state();
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unsigned init_num = state_num[init_state];
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delete init_state;
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init_state->destroy();
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res->set_init_state(init_num);
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return res;
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}
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@ -190,7 +190,7 @@ namespace spot
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{
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hash_set::const_iterator old = i;
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++i;
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delete *old;
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(*old)->destroy();
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}
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}
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@ -205,7 +205,7 @@ namespace spot
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}
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else
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{
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delete s;
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s->destroy();
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s = *i;
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}
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// Ignore states outside SCC #n.
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@ -250,11 +250,11 @@ namespace spot
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for (n = 1, i = loop.begin(); n < loop_size; ++n, ++i)
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{
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loop_a.create_transition(n - 1, n)->condition = i->label;
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delete i->s;
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i->s->destroy();
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}
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assert(i != loop.end());
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loop_a.create_transition(n - 1, 0)->condition = i->label;
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delete i->s;
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i->s->destroy();
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assert(++i == loop.end());
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const state* loop_a_init = loop_a.get_init_state();
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@ -284,7 +284,7 @@ namespace spot
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delete p;
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}
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delete loop_a_init;
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loop_a_init->destroy();
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return accepting;
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}
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@ -383,7 +383,7 @@ namespace spot
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{
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const state* dst = si->current_state();
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unsigned dst_set = state_set_map[dst];
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delete dst;
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dst->destroy();
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f |= (bdd_ithvar(dst_set) & si->current_condition());
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}
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delete si;
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@ -480,7 +480,7 @@ namespace spot
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for (hit = state_set_map.begin(); hit != state_set_map.end();)
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{
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hash_map::iterator old = hit++;
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delete old->first;
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old->first->destroy();
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}
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std::list<hash_set*>::iterator it;
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for (it = done.begin(); it != done.end(); ++it)
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