Use new zielonka for synthesis
Remove all now unnecessary colorize_parity and change_parity calls. * spot/twaalgos/synthesis.cc: Change here * spot/twaalgos/game.cc: Adjust pg-print * tests/core/ltlsynt.test, tests/python/_mealy.ipynb, tests/python/games.ipynb, tests/python/synthesis.ipynb, tests/python/synthesis.py: Adjust tests
This commit is contained in:
parent
9124484719
commit
6bc1dd0467
7 changed files with 848 additions and 1016 deletions
|
|
@ -232,7 +232,7 @@ LAR construction done in X seconds
|
|||
DPA has 4 states, 1 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 12 states
|
||||
solving game with acceptance: parity max odd 3
|
||||
solving game with acceptance: co-Büchi
|
||||
game solved in X seconds
|
||||
EOF
|
||||
ltlsynt -f "G(Fi0 && Fi1 && Fi2) -> G(i1 <-> o0)" --outs="o0" --algo=lar \
|
||||
|
|
@ -708,7 +708,7 @@ LAR construction done in X seconds
|
|||
DPA has 4 states, 1 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 9 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: Büchi
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
AIG circuit was created in X seconds and has 0 latches and 0 gates
|
||||
|
|
@ -727,7 +727,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 0 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 4 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: all
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
trying to create strategy directly for (a | x) -> x
|
||||
|
|
@ -738,7 +738,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 0 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 4 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: all
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
AIG circuit was created in X seconds and has 0 latches and 0 gates
|
||||
|
|
@ -797,7 +797,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 1 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 5 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: Büchi
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
AIG circuit was created in X seconds and has 0 latches and 0 gates
|
||||
|
|
@ -819,7 +819,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 0 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 4 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: all
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
trying to create strategy directly for a -> c
|
||||
|
|
@ -830,7 +830,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 0 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 4 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: all
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
trying to create strategy directly for a -> d
|
||||
|
|
@ -841,7 +841,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 0 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 4 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: all
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
AIG circuit was created in X seconds and has 0 latches and 0 gates
|
||||
|
|
@ -903,7 +903,7 @@ LAR construction done in X seconds
|
|||
DPA has 1 states, 0 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 2 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: all
|
||||
game solved in X seconds
|
||||
translating formula done in X seconds
|
||||
automaton has 2 states and 2 colors
|
||||
|
|
@ -911,7 +911,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 2 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 5 states
|
||||
solving game with acceptance: parity max odd 4
|
||||
solving game with acceptance: Streett 1
|
||||
game solved in X seconds
|
||||
EOF
|
||||
|
||||
|
|
@ -927,7 +927,7 @@ ACD construction done in X seconds
|
|||
DPA has 2 states, 2 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 6 states
|
||||
solving game with acceptance: parity max odd 4
|
||||
solving game with acceptance: generalized-Streett 1 1
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
translating formula done in X seconds
|
||||
|
|
@ -936,7 +936,7 @@ ACD construction done in X seconds
|
|||
DPA has 1 states, 0 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 2 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: all
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
EOF
|
||||
|
|
@ -959,7 +959,7 @@ LAR construction done in X seconds
|
|||
DPA has 1 states, 1 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 3 states
|
||||
solving game with acceptance: Streett 1
|
||||
solving game with acceptance: Büchi
|
||||
game solved in X seconds
|
||||
EOF
|
||||
ltlsynt -f "G(o1) & (GFi <-> GFo1)" --outs="o1" --verbose\
|
||||
|
|
@ -977,7 +977,7 @@ LAR construction done in X seconds
|
|||
DPA has 2 states, 2 colors
|
||||
split inputs and outputs done in X seconds
|
||||
automaton has 6 states
|
||||
solving game with acceptance: parity max odd 4
|
||||
solving game with acceptance: Streett 1
|
||||
game solved in X seconds
|
||||
simplification took X seconds
|
||||
EOF
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue