ltlsynt: do a fixpoint around the polarity simplifications
* bin/ltlsynt.cc: Here. * tests/core/ltlsynt.test: Adjust.
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2 changed files with 62 additions and 61 deletions
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@ -764,31 +764,16 @@ diff outx exp
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cat >exp <<EOF
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the following APs are polarized, they can be replaced by constants:
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a := 1
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b := 1
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a := 1
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new formula: x & y
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there are 2 subformulas
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trying to create strategy directly for x
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direct strategy might exist but was not found.
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translating formula done in X seconds
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automaton has 2 states and 1 colors
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LAR construction done in X seconds
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DPA has 2 states, 0 colors
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split inputs and outputs done in X seconds
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automaton has 4 states
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solving game with acceptance: all
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game solved in X seconds
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simplification took X seconds
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trying to create strategy directly for y
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direct strategy might exist but was not found.
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translating formula done in X seconds
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automaton has 2 states and 1 colors
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LAR construction done in X seconds
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DPA has 2 states, 0 colors
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split inputs and outputs done in X seconds
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automaton has 4 states
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solving game with acceptance: all
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game solved in X seconds
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x := 1
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y := 1
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new formula: 1
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there are 1 subformulas
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trying to create strategy directly for 1
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direct strategy was found.
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direct strat has 1 states, 1 edges and 0 colors
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simplification took X seconds
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AIG circuit was created in X seconds and has 0 latches and 0 gates
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EOF
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