Modifying Zielonka

* spot/twaalgos/game.cc: solve_parity_game now works for any of
the four parity types and partially colored graphs.
 Also removing unnescessary steps from Zielonka.
h: Update
* tests/python/game.py: Update and additional tests
* tests/python/except.py: Remove outdated exception
This commit is contained in:
philipp 2020-09-29 16:38:07 +02:00 committed by Philipp Schlehuber-Caissier
parent 9222e9713b
commit 9124484719
3 changed files with 351 additions and 222 deletions

View file

@ -243,16 +243,6 @@ except RuntimeError as e:
else:
report_missing_exception()
try:
spot.solve_parity_game(a1)
except RuntimeError as e:
tc.assertIn(
"solve_parity_game(): arena must have max-odd acceptance condition",
str(e))
else:
report_missing_exception()
try:
spot.formula_Star(spot.formula("a"), 10, 333)
except OverflowError as e:

View file

@ -18,7 +18,7 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import spot
import spot, buddy
from unittest import TestCase
tc = TestCase()
@ -274,3 +274,100 @@ games = spot.split_edges(game)
spot.set_state_players(games, spot.get_state_players(game))
tc.assertTrue(spot.solve_game(games, si))
g = spot.translate("GF(a&X(a)) -> GFb")
a = buddy.bdd_ithvar(g.register_ap("a"))
b = buddy.bdd_ithvar(g.register_ap("b"))
gdpa = spot.tgba_determinize(spot.degeneralize_tba(g),
False, True, True, False)
spot.change_parity_here(gdpa, spot.parity_kind_max, spot.parity_style_odd)
gsdpa = spot.split_2step(gdpa, b, True)
spot.colorize_parity_here(gsdpa, True)
tc.assertTrue(spot.solve_parity_game(gsdpa))
tc.assertEqual(spot.highlight_strategy(gsdpa).to_str("HOA", "1.1"),
"""HOA: v1.1
States: 18
Start: 0
AP: 2 "a" "b"
acc-name: parity max odd 5
Acceptance: 5 Fin(4) & (Inf(3) | (Fin(2) & (Inf(1) | Fin(0))))
properties: trans-labels explicit-labels trans-acc colored complete
properties: deterministic
spot.highlight.states: 0 4 1 4 2 4 3 4 4 4 5 4 6 4 7 4 8 4 9 4 """
+"""10 4 11 4 12 4 13 4 14 4 15 4 16 4 17 4
spot.highlight.edges: 15 4 17 4 20 4 22 4 24 4 26 4 28 4 30 4 31 4 32 4 33 4
spot.state-player: 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1
controllable-AP: 1
--BODY--
State: 0
[!0] 7 {0}
[0] 8 {0}
State: 1
[!0] 9 {3}
[0] 10 {3}
State: 2
[!0] 11 {1}
[0] 12 {1}
State: 3
[!0] 9 {3}
[0] 13 {4}
State: 4
[!0] 11 {1}
[0] 14 {2}
State: 5
[!0] 15 {3}
[0] 16 {3}
State: 6
[!0] 15 {3}
[0] 17 {4}
State: 7
[!1] 1 {0}
[1] 2 {0}
State: 8
[!1] 3 {0}
[1] 4 {0}
State: 9
[!1] 1 {3}
[1] 5 {3}
State: 10
[!1] 3 {3}
[1] 6 {3}
State: 11
[!1] 2 {1}
[1] 2 {3}
State: 12
[!1] 4 {1}
[1] 4 {3}
State: 13
[!1] 3 {4}
[1] 4 {4}
State: 14
[!1] 4 {2}
[1] 4 {3}
State: 15
[t] 5 {3}
State: 16
[t] 6 {3}
State: 17
[t] 4 {4}
--END--"""
)
# Test the different parity conditions
gdpa = spot.tgba_determinize(spot.degeneralize_tba(g),
False, True, True, False)
g_test = spot.change_parity(gdpa, spot.parity_kind_max, spot.parity_style_odd)
g_test_split = spot.split_2step(g_test, b, True)
sp = spot.get_state_players(g_test_split)
g_test_split_c = spot.colorize_parity(g_test_split)
spot.set_state_players(g_test_split_c, sp)
tc.assertTrue(spot.solve_parity_game(g_test_split_c))
c_strat = spot.get_strategy(g_test_split_c)
# All versions of parity need to result in the same strategy
for kind in [spot.parity_kind_min, spot.parity_kind_max]:
for style in [spot.parity_style_even, spot.parity_style_odd]:
g_test_split1 = spot.change_parity(g_test_split, kind, style)
spot.set_state_players(g_test_split1, sp)
tc.assertTrue(spot.solve_parity_game(g_test_split1))
c_strat1 = spot.get_strategy(g_test_split1)
tc.assertTrue(c_strat == c_strat1)