[buddy] introduce bdd_stable_cmp
* src/bddx.h, misc/bddlt.hh (bdd_stable_cmp): Define this new function, based on some code that was implemented in Spot, but was unnecessarily doing reference counting.
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2 changed files with 33 additions and 2 deletions
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@ -1,5 +1,5 @@
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/*========================================================================
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Copyright (C) 1996-2003 by Jorn Lind-Nielsen
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Copyright (C) 1996-2003, 2021 by Jorn Lind-Nielsen
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All rights reserved
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Permission is hereby granted, without written agreement and without
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@ -335,6 +335,7 @@ BUDDY_API int bdd_setbddpair(bddPair*, int, BDD);
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BUDDY_API int bdd_setbddpairs(bddPair*, int*, BDD*, int);
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BUDDY_API void bdd_resetpair(bddPair *);
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BUDDY_API void bdd_freepair(bddPair*);
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BUDDY_API int bdd_stable_cmp(BDD, BDD);
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/* In bddop.c */
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@ -593,6 +594,7 @@ protected:
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friend bdd bdd_makesetpp(int *, int);
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friend int bdd_setbddpair(bddPair*, int, const bdd &);
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friend int bdd_setbddpairs(bddPair*, int*, const bdd *, int);
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friend int bdd_stable_cmp(const bdd&, const bdd&);
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friend bdd bdd_from_int(int i);
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friend bdd bdd_buildcube(int, int, const bdd *);
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friend bdd bdd_ibuildcubepp(int, int, int *);
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@ -742,6 +744,9 @@ inline bdd bdd_makesetpp(int *v, int n)
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inline int bdd_setbddpair(bddPair *p, int ov, const bdd &nv)
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{ return bdd_setbddpair(p,ov,nv.root); }
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inline int bdd_stable_cmp(const bdd&l, const bdd& r)
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{ return bdd_stable_cmp(l.root, r.root); }
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inline bdd bdd_from_int(int i)
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{ return i; }
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@ -1,5 +1,5 @@
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/*========================================================================
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Copyright (C) 1996-2002 by Jorn Lind-Nielsen
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Copyright (C) 1996-2002, 2021 by Jorn Lind-Nielsen
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All rights reserved
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Permission is hereby granted, without written agreement and without
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@ -1018,6 +1018,32 @@ BDD bdd_high(BDD root)
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}
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int bdd_stable_cmp(BDD left, BDD right)
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{
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for (;;)
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{
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if (left == right || ISCONST(left) || ISCONST(right))
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return left - right;
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int vl = bddlevel2var[LEVEL(left)];
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int vr = bddlevel2var[LEVEL(right)];
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if (vl != vr)
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return vr - vl;
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// We check the high side before low, this way
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// !a&b comes before a&!b and a&b
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BDD dl = HIGH(left);
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BDD dr = HIGH(right);
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if (dl != dr)
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{
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left = dl;
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right = dr;
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}
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else
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{
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left = LOW(left);
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right = LOW(right);
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}
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}
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}
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/*************************************************************************
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Garbage collection and node referencing
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