rename game_info to synthesis_info; move it with the synthesis code

* spot/twaalgos/game.cc, spot/twaalgos/game.hh (game_info): Move...
* spot/twaalgos/synthesis.cc,
spot/twaalgos/synthesis.hh (synthesis_info): ... here, because this
structure contains only synthesis stuff.  Also rename "solver" to
"algo" to match the ltlsynt option.
(solve_game): Move the two argument version of this function here,
since that's the only game-related generic function that use
synthesis_info.
* bin/ltlsynt.cc, tests/core/ltlsynt.test, tests/python/games.ipynb,
tests/python/synthesis.py, NEWS: Adjust all uses and mentions.
This commit is contained in:
Alexandre Duret-Lutz 2021-10-06 22:51:10 +02:00
parent 0ac5bbc05d
commit bdd20bd1a1
9 changed files with 217 additions and 225 deletions

View file

@ -1,6 +1,6 @@
// -*- coding: utf-8 -*-
// Copyright (C) 2017, 2018, 2020 Laboratoire de Recherche et Développement
// de l'Epita (LRDE).
// Copyright (C) 2017-2018, 2020-2021 Laboratoire de Recherche et
// Développement de l'Epita (LRDE).
//
// This file is part of Spot, a model checking library.
//
@ -768,80 +768,21 @@ namespace spot
} // anonymous
std::ostream& operator<<(std::ostream& os, game_info::solver s)
{
using solver = game_info::solver;
switch (s)
{
case (solver::DET_SPLIT):
os << "ds";
break;
case (solver::SPLIT_DET):
os << "sd";
break;
case (solver::DPA_SPLIT):
os << "ps";
break;
case (solver::LAR):
os << "lar";
break;
case (solver::LAR_OLD):
os << "lar.old";
break;
}
return os;
}
std::ostream&
operator<<(std::ostream& os, const game_info& gi)
{
os << "force sbacc: " << gi.force_sbacc << '\n'
<< "solver: " << gi.s << '\n'
<< "minimization-lvl: " << gi.minimize_lvl << '\n'
<< (gi.verbose_stream ? "Is verbose\n" : "Is not verbose\n")
<< "the bdd_dict used is " << gi.dict.get();
return os;
}
bool solve_parity_game(const twa_graph_ptr& arena)
{
parity_game pg;
return pg.solve(arena);
}
bool solve_game(twa_graph_ptr arena, game_info& gi)
bool solve_game(twa_graph_ptr arena)
{
stopwatch sw;
if (gi.bv)
sw.start();
bool dummy1, dummy2;
bool ret;
if (arena->acc().is_parity(dummy1, dummy2, true))
{
if (gi.verbose_stream)
*(gi.verbose_stream) << "Identified as parity game.\n";
ret = solve_parity_game(arena);
}
else
throw std::runtime_error("No solver available for this arena due to its"
"acceptance condition.");
if (gi.bv)
gi.bv->solve_time += sw.stop();
if (gi.verbose_stream)
*(gi.verbose_stream) << "game solved in "
<< gi.bv->solve_time << " seconds\n";
return ret;
if (!arena->acc().is_parity(dummy1, dummy2, true))
throw std::runtime_error
("solve_game(): unsupported acceptance condition.");
return solve_parity_game(arena);
}
bool
solve_game(twa_graph_ptr arena)
{
game_info dummy1;
return solve_game(arena, dummy1);
}
void pg_print(std::ostream& os, const const_twa_graph_ptr& arena)
{
auto owner = ensure_parity_game(arena, "pg_print");

View file

@ -95,83 +95,6 @@ namespace spot
SPOT_API
bool solve_safety_game(twa_graph_ptr game);
/// \ingroup games
/// \brief Benchmarking and options structure for games and synthesis
///
/// \note This structure is designed to interface with the algorithms
/// found in spot/twaalgos/synthesis.hh and spot/twaalgos/game.hh
struct SPOT_API game_info
{
enum class solver
{
DET_SPLIT=0,
SPLIT_DET,
DPA_SPLIT,
LAR,
LAR_OLD,
};
struct bench_var
{
double total_time = 0.0;
double trans_time = 0.0;
double split_time = 0.0;
double paritize_time = 0.0;
double solve_time = 0.0;
double strat2aut_time = 0.0;
double aig_time = 0.0;
unsigned nb_states_arena = 0;
unsigned nb_states_arena_env = 0;
unsigned nb_strat_states = 0;
unsigned nb_strat_edges = 0;
unsigned nb_latches = 0;
unsigned nb_gates = 0;
bool realizable = false;
};
game_info()
: force_sbacc{false},
s{solver::LAR},
minimize_lvl{2},
bv{},
verbose_stream{nullptr},
dict(make_bdd_dict())
{
}
bool force_sbacc;
solver s;
int minimize_lvl;
std::optional<bench_var> bv;
std::ostream* verbose_stream;
option_map opt;
bdd_dict_ptr dict;
};
/// \ingroup games
/// \brief Stream solvers
SPOT_API std::ostream&
operator<<(std::ostream& os, game_info::solver s);
/// \ingroup games
/// \brief Stream benchmarks and options
SPOT_API std::ostream &
operator<<(std::ostream &os, const game_info &gi);
/// \ingroup games
/// \brief Generic interface for game solving
///
/// Calls the most suitable solver, depending on the type of game/
/// acceptance condition
///
/// \param arena The game arena
/// \param gi struct for options and benchmarking
/// \return Whether the initial state is won by player or not
/// \pre Relies on the named properties "state-player"
/// \post The named properties "strategy" and "state-winner" are set
SPOT_API bool
solve_game(twa_graph_ptr arena, game_info& gi);
/// \ingroup games
/// \brief Generic interface for game solving
///

View file

@ -1,5 +1,5 @@
// -*- coding: utf-8 -*-
// Copyright (C) 2020 Laboratoire de Recherche et
// Copyright (C) 2020, 2021 Laboratoire de Recherche et
// Développement de l'Epita (LRDE).
//
// This file is part of Spot, a model checking library.
@ -771,12 +771,49 @@ namespace spot
return strat_split;
}
std::ostream& operator<<(std::ostream& os, synthesis_info::algo s)
{
using algo = synthesis_info::algo;
const char* name = nullptr;
switch (s)
{
case (algo::DET_SPLIT):
name = "ds";
break;
case (algo::SPLIT_DET):
name = "sd";
break;
case (algo::DPA_SPLIT):
name = "ps";
break;
case (algo::LAR):
name = "lar";
break;
case (algo::LAR_OLD):
name = "lar.old";
break;
}
return os << name;
}
std::ostream&
operator<<(std::ostream& os, const synthesis_info& gi)
{
os << "force sbacc: " << gi.force_sbacc << '\n'
<< "solver: " << gi.s << '\n'
<< "minimization-lvl: " << gi.minimize_lvl << '\n'
<< (gi.verbose_stream ? "Is verbose\n" : "Is not verbose\n")
<< "the bdd_dict used is " << gi.dict.get();
return os;
}
namespace // Anonymous create_game
{
static translator
create_translator(game_info& gi)
create_translator(synthesis_info& gi)
{
using solver = game_info::solver;
using algo = synthesis_info::algo;
option_map& extra_options = gi.opt;
auto sol = gi.s;
@ -793,19 +830,19 @@ namespace spot
translator trans(dict, &extra_options);
switch (sol)
{
case solver::LAR:
case algo::LAR:
SPOT_FALLTHROUGH;
case solver::LAR_OLD:
case algo::LAR_OLD:
trans.set_type(postprocessor::Generic);
trans.set_pref(postprocessor::Deterministic);
break;
case solver::DPA_SPLIT:
case algo::DPA_SPLIT:
trans.set_type(postprocessor::ParityMaxOdd);
trans.set_pref(postprocessor::Deterministic | postprocessor::Colored);
break;
case solver::DET_SPLIT:
case algo::DET_SPLIT:
SPOT_FALLTHROUGH;
case solver::SPLIT_DET:
case algo::SPLIT_DET:
break;
}
return trans;
@ -838,9 +875,9 @@ namespace spot
twa_graph_ptr
create_game(const formula& f,
const std::vector<std::string>& all_outs,
game_info& gi)
synthesis_info& gi)
{
using solver = game_info::solver;
using algo = synthesis_info::algo;
[](std::vector<std::string> sv, std::string msg)
{
@ -901,7 +938,7 @@ namespace spot
switch (gi.s)
{
case solver::DET_SPLIT:
case algo::DET_SPLIT:
{
if (bv)
sw.start();
@ -930,7 +967,7 @@ namespace spot
<< tmp->num_states() << " states\n";
break;
}
case solver::DPA_SPLIT:
case algo::DPA_SPLIT:
{
if (bv)
sw.start();
@ -953,7 +990,7 @@ namespace spot
<< dpa->num_states() << " states\n";
break;
}
case solver::SPLIT_DET:
case algo::SPLIT_DET:
{
sw.start();
auto split = split_2step(aut, outs, true);
@ -983,13 +1020,13 @@ namespace spot
alternate_players(dpa);
break;
}
case solver::LAR:
case algo::LAR:
SPOT_FALLTHROUGH;
case solver::LAR_OLD:
case algo::LAR_OLD:
{
if (bv)
sw.start();
if (gi.s == solver::LAR)
if (gi.s == algo::LAR)
{
dpa = to_parity(aut);
// reduce_parity is called by to_parity(),
@ -1034,7 +1071,7 @@ namespace spot
create_game(const formula& f,
const std::vector<std::string>& all_outs)
{
game_info dummy;
synthesis_info dummy;
return create_game(f, all_outs, dummy);
}
@ -1048,7 +1085,7 @@ namespace spot
twa_graph_ptr
create_game(const std::string& f,
const std::vector<std::string>& all_outs,
game_info& gi)
synthesis_info& gi)
{
return create_game(parse_formula(f), all_outs, gi);
}
@ -1119,7 +1156,7 @@ namespace spot
}
twa_graph_ptr
create_strategy(twa_graph_ptr arena, game_info& gi)
create_strategy(twa_graph_ptr arena, synthesis_info& gi)
{
if (!arena)
throw std::runtime_error("Arena can not be null");
@ -1158,7 +1195,7 @@ namespace spot
twa_graph_ptr
create_strategy(twa_graph_ptr arena)
{
game_info dummy;
synthesis_info dummy;
return create_strategy(arena, dummy);
}
@ -1210,7 +1247,7 @@ namespace spot
strategy_like_t
try_create_direct_strategy(formula f,
const std::vector<std::string>& output_aps,
game_info &gi)
synthesis_info &gi)
{
formula_2_inout_props form2props(output_aps);
auto vs = gi.verbose_stream;
@ -1303,7 +1340,7 @@ namespace spot
bool is_ok = ((is_gf_bool_right && left.is_syntactic_recurrence())
|| (is_fg_bool_right && left.is_syntactic_guarantee()));
// TODO: game_info not updated
// TODO: synthesis_info not updated
// TODO: Verbose
auto& bv = gi.bv;
stopwatch sw;
@ -1820,4 +1857,29 @@ namespace spot
return split_independant_formulas(parse_formula(f), outs);
}
bool
solve_game(twa_graph_ptr arena, synthesis_info& gi)
{
stopwatch sw;
if (gi.bv)
sw.start();
if (gi.verbose_stream)
{
*(gi.verbose_stream) << "solving game with acceptance: ";
std::string name = arena->acc().name();
if (!name.empty())
*(gi.verbose_stream) << name;
else
*(gi.verbose_stream) << arena->get_acceptance();
*(gi.verbose_stream) << '\n';
}
bool res = solve_game(arena);
if (gi.bv)
gi.bv->solve_time += sw.stop();
if (gi.verbose_stream)
*(gi.verbose_stream) << "game solved in "
<< gi.bv->solve_time << " seconds\n";
return res;
}
} // spot

View file

@ -85,6 +85,66 @@ namespace spot
SPOT_API twa_graph_ptr
unsplit_2step(const const_twa_graph_ptr& aut);
/// \ingroup synthesis
/// \brief Benchmarking data and options for synthesis
struct SPOT_API synthesis_info
{
enum class algo
{
DET_SPLIT=0,
SPLIT_DET,
DPA_SPLIT,
LAR,
LAR_OLD,
};
struct bench_var
{
double total_time = 0.0;
double trans_time = 0.0;
double split_time = 0.0;
double paritize_time = 0.0;
double solve_time = 0.0;
double strat2aut_time = 0.0;
double aig_time = 0.0;
unsigned nb_states_arena = 0;
unsigned nb_states_arena_env = 0;
unsigned nb_strat_states = 0;
unsigned nb_strat_edges = 0;
unsigned nb_latches = 0;
unsigned nb_gates = 0;
bool realizable = false;
};
synthesis_info()
: force_sbacc{false},
s{algo::LAR},
minimize_lvl{2},
bv{},
verbose_stream{nullptr},
dict(make_bdd_dict())
{
}
bool force_sbacc;
algo s;
int minimize_lvl;
std::optional<bench_var> bv;
std::ostream* verbose_stream;
option_map opt;
bdd_dict_ptr dict;
};
/// \ingroup synthesis
/// \brief Stream algo
SPOT_API std::ostream&
operator<<(std::ostream& os, synthesis_info::algo s);
/// \ingroup synthesis
/// \brief Stream benchmarks and options
SPOT_API std::ostream &
operator<<(std::ostream &os, const synthesis_info &gi);
/// \ingroup synthesis
/// \brief Creates a game from a specification and a set of
@ -92,13 +152,13 @@ namespace spot
///
/// \param f The specification given as LTL/PSL formula
/// \param all_outs The names of all output propositions
/// \param gi game_info structure
/// \param gi synthesis_info structure
/// \note All propositions in the formula that do not appear in all_outs
/// arer treated as input variables.
SPOT_API twa_graph_ptr
create_game(const formula& f,
const std::vector<std::string>& all_outs,
game_info& gi);
synthesis_info& gi);
/// \ingroup synthesis
/// \brief create_game called with default options
@ -111,7 +171,7 @@ namespace spot
SPOT_API twa_graph_ptr
create_game(const std::string& f,
const std::vector<std::string>& all_outs,
game_info& gi);
synthesis_info& gi);
/// \ingroup synthesis
/// \brief create_game called with default options
@ -159,7 +219,7 @@ namespace spot
/// options given in \a gi
/// @{
SPOT_API twa_graph_ptr
create_strategy(twa_graph_ptr arena, game_info& gi);
create_strategy(twa_graph_ptr arena, synthesis_info& gi);
SPOT_API twa_graph_ptr
create_strategy(twa_graph_ptr arena);
/// @}
@ -215,6 +275,14 @@ namespace spot
SPOT_API strategy_like_t
try_create_direct_strategy(formula f,
const std::vector<std::string>& output_aps,
game_info& gi);
synthesis_info& gi);
/// \ingroup synthesis
/// \brief Solve a game, and update synthesis_info
///
/// This is just a wrapper around the solve_game() function with a
/// single argument. This one measure the runtime and update \a gi.
SPOT_API bool
solve_game(twa_graph_ptr arena, synthesis_info& gi);
}