rename game_info to synthesis_info; move it with the synthesis code

* spot/twaalgos/game.cc, spot/twaalgos/game.hh (game_info): Move...
* spot/twaalgos/synthesis.cc,
spot/twaalgos/synthesis.hh (synthesis_info): ... here, because this
structure contains only synthesis stuff.  Also rename "solver" to
"algo" to match the ltlsynt option.
(solve_game): Move the two argument version of this function here,
since that's the only game-related generic function that use
synthesis_info.
* bin/ltlsynt.cc, tests/core/ltlsynt.test, tests/python/games.ipynb,
tests/python/synthesis.py, NEWS: Adjust all uses and mentions.
This commit is contained in:
Alexandre Duret-Lutz 2021-10-06 22:51:10 +02:00
parent 0ac5bbc05d
commit bdd20bd1a1
9 changed files with 217 additions and 225 deletions

View file

@ -233,7 +233,7 @@ LAR construction done in X seconds
DPA has 4 states, 3 colors
split inputs and outputs done in X seconds
automaton has 12 states
Identified as parity game.
solving game with acceptance: parity max odd 5
game solved in X seconds
EOF
ltlsynt -f "G(Fi0 && Fi1 && Fi2) -> G(i1 <-> o0)" --outs="o0" --algo=lar \