Update merge_states
Current implementation of merge_states fails on certain self-loops. Updated implementation to take them into account and use a hashbased implementation to speed up calculations. Moreover, merge_states() is now aware of "state-player", just like defrag_states_ * spot/twa/twagraph.cc: Here * spot/twaalgos/game.cc: Fix odd cycle for sink * spot/twaalgos/synthesis.cc: Adapt split_det pipeline * tests/python/_synthesis.ipynb: Tests
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