* src/tgba/state.hh (state::hash): New method.
(state_ptr_equal, state_ptr_hash): New functors. * src/tgba/statebdd.hh, src/tgba/statebdd.cc (state_bdd::hash): New method. * src/tgba/tgbaexplicit.hh, src/tgba/tgbaexplicit.cc (state_explicit::hash): New method. (ns_map, sn_map): Use Sgi::hash_map instead of std::map. * src/tgba/tgbaproduct.hh, src/tgba/tgbaproduct.cc (state_product::hash): New method. * src/tgba/tgbatba.cc (state_tba_proxy::hash): New method. * src/tgbaalgos/lbtt.cc (acp_seen, todo_set, seen_map): Redefine using Sgi::hash_map or Sgi::hash_set. (lbtt_reachable): Don't erase a key that is pointed to by an iterator. * src/tgbaalgos/reachiter.cc (tgba_reachable_iterator::~tgba_reachable_iterator): Likewise. * src/tgbaalgos/magic.cc (magic_search::~magic_search()): Likewise. * src/tgbaalgos/magic.hh (hash_type): Redefine using Sgi::hash_map. * src/tgbaalgos/reachiter.hh (seen_map): Redefine using Sgi::hash_map. * iface/gspn/gspn.cc (state_gspn::hash): New method. * src/misc/hash.hh (string_hash): New functor.
This commit is contained in:
parent
6da1f35641
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16 changed files with 201 additions and 26 deletions
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@ -1,13 +1,19 @@
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#ifndef SPOT_MISC_HASH_HH
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# define SPOT_MISC_HASH_HH
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// See the G++ FAQ for details about this.
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# include <string>
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// See the G++ FAQ for details about the following.
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# ifdef __GNUC__
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# if __GNUC__ < 3
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# include <hash_map.h>
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# include <hash_set.h>
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namespace Sgi { using ::hash_map; }; // inherit globals
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namespace Sgi
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{ // inherit globals
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using ::hash_map;
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using ::hash_set;
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using ::hash;
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};
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# else
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# include <ext/hash_map>
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# include <ext/hash_set>
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@ -30,9 +36,20 @@ namespace spot
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template <class T>
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struct ptr_hash
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{
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size_t operator()(const T* f) const
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size_t operator()(const T* p) const
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{
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return reinterpret_cast<const char*>(f) - static_cast<const char*>(0);
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return reinterpret_cast<const char*>(p) - static_cast<const char*>(0);
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}
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};
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/// A hash function for strings.
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struct string_hash : Sgi::hash<const char*>
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{
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size_t operator()(const std::string& s) const
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{
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// We are living dangerously. Be sure to call operator()
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// from the super-class, not this one.
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return Sgi::hash<const char*>::operator()(s.c_str());
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}
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};
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}
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@ -1,6 +1,7 @@
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#ifndef SPOT_TGBA_STATE_HH
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# define SPOT_TGBA_STATE_HH
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#include <cstddef>
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#include <bdd.h>
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namespace spot
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@ -22,6 +23,27 @@ namespace spot
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/// \sa spot::state_ptr_less_than
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virtual int compare(const state* other) const = 0;
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/// \brief Hash a state.
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///
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/// This method returns an integer that can be used as a
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/// hash value for this state.
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///
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/// Note that the hash value is guaranteed to be unique for all
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/// equal states (in compare()'s sense) for only has long has one
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/// of these states exists. So it's OK to use a spot::state as a
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/// key in a \c hash_map because the mere use of the state as a
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/// key in the hash will ensure the state continues to exist.
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///
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/// However if you create the state, get its hash key, delete the
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/// state, recreate the same state, and get its hash key, you may
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/// obtain two different hash keys if the same state were not
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/// already used elsewhere. In practice this weird situation can
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/// occur only when the state is BDD-encoded, because BDD numbers
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/// (used to build the hash value) can be reused for other
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/// formulas. That probably doesn't matter, since the hash value
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/// is meant to be used in a \c hash_map, but it had to be noted.
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virtual size_t hash() const = 0;
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/// Duplicate a state.
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virtual state* clone() const = 0;
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@ -51,6 +73,50 @@ namespace spot
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}
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};
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/// \brief An Equivalence Relation for \c state*.
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///
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/// This is meant to be used as a comparison functor for
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/// Sgi \c hash_map whose key are of type \c state*.
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///
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/// For instance here is how one could declare
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/// a map of \c state*.
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/// \code
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/// // Remember how many times each state has been visited.
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/// Sgi::hash_map<spot::state*, int, spot::state_ptr_less_than,
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/// spot::state_ptr_equal> seen;
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/// \endcode
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struct state_ptr_equal
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{
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bool
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operator()(const state* left, const state* right) const
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{
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assert(left);
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return 0 == left->compare(right);
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}
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};
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/// \brief Hash Function for \c state*.
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///
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/// This is meant to be used as a hash functor for
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/// Sgi's \c hash_map whose key are of type \c state*.
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///
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/// For instance here is how one could declare
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/// a map of \c state*.
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/// \code
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/// // Remember how many times each state has been visited.
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/// Sgi::hash_map<spot::state*, int, spot::state_ptr_less_than,
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/// spot::state_ptr_equal> seen;
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/// \endcode
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struct state_ptr_hash
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{
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size_t
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operator()(const state* that) const
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{
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assert(that);
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return that->hash();
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}
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};
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}
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#endif // SPOT_TGBA_STATE_HH
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return o->as_bdd().id() - state_.id();
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}
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size_t
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state_bdd::hash() const
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{
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return state_.id();
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}
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/// Duplicate a state.
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state_bdd*
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state_bdd::clone() const
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}
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virtual int compare(const state* other) const;
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virtual size_t hash() const;
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virtual state_bdd* clone() const;
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protected:
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return o->get_state() - get_state();
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}
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size_t
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state_explicit::hash() const
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{
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return
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reinterpret_cast<const char*>(get_state()) - static_cast<const char*>(0);
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}
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state_explicit*
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state_explicit::clone() const
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{
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#ifndef SPOT_TGBA_TGBAEXPLICIT_HH
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# define SPOT_TGBA_TGBAEXPLICIT_HH
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#include "misc/hash.hh"
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#include <list>
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#include <map>
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#include "tgba.hh"
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#include "ltlast/formula.hh"
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bdd get_condition(ltl::formula* f);
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bdd get_accepting_condition(ltl::formula* f);
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typedef std::map<const std::string, tgba_explicit::state*> ns_map;
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typedef std::map<const tgba_explicit::state*, std::string> sn_map;
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typedef Sgi::hash_map<const std::string, tgba_explicit::state*,
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string_hash> ns_map;
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typedef Sgi::hash_map<const tgba_explicit::state*, std::string,
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ptr_hash<tgba_explicit::state> > sn_map;
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ns_map name_state_map_;
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sn_map state_name_map_;
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bdd_dict* dict_;
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}
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virtual int compare(const spot::state* other) const;
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virtual size_t hash() const;
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virtual state_explicit* clone() const;
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virtual ~state_explicit()
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return right_->compare(o->right());
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}
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size_t
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state_product::hash() const
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{
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// We assume that size_t has at least 32bits.
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return (left_->hash() << 16) + (right_->hash() & 0xFFFF);
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}
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state_product*
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state_product::clone() const
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{
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}
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virtual int compare(const state* other) const;
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virtual size_t hash() const;
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virtual state_product* clone() const;
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private:
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return acc_.id() - o->accepting_cond().id();
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}
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virtual size_t
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hash() const
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{
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// We expect to have many more state than accepting conditions.
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// Hence we keep only 8 bits for accepting conditions.
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return (s_->hash() << 8) + (acc_.id() & 0xFF);
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}
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virtual
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state_tba_proxy* clone() const
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{
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#include "misc/hash.hh"
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#include <map>
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#include <set>
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#include <string>
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typedef std::pair<state*, bdd> state_acc_pair;
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struct state_acc_pair_less_than
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struct state_acc_pair_equal
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{
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bool
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operator()(const state_acc_pair& left, const state_acc_pair& right) const
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{
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int cmp = left.first->compare(right.first);
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if (cmp < 0)
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return true;
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if (cmp > 0)
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if (left.first->compare(right.first))
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return false;
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return left.second.id() < right.second.id();
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return left.second.id() == right.second.id();
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}
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};
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struct state_acc_pair_hash
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{
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bool
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operator()(const state_acc_pair& that) const
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{
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// We assume there will be far more states than accepting conditions.
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// Hence we keep only 8 bits for the latter.
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return (that.first->hash() << 8) + (that.second.id() & 0xFF);
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}
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};
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// Each state of the produced automata is numbered. Map of state seen.
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typedef std::map<state_acc_pair, unsigned, state_acc_pair_less_than> acp_seen_map;
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typedef Sgi::hash_map<state_acc_pair, unsigned, state_acc_pair_hash,
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state_acc_pair_equal> acp_seen_map;
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// Set of states yet to produce.
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typedef std::set<state_acc_pair, state_acc_pair_less_than> todo_set;
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typedef Sgi::hash_set<state_acc_pair, state_acc_pair_hash,
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state_acc_pair_equal> todo_set;
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// Each *source* state corresponds to several states in the produced
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// automata. A minmax_pair specifies the range of such associated states.
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typedef std::pair<unsigned, unsigned> minmax_pair;
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typedef std::map<state*, minmax_pair, state_ptr_less_than> seen_map;
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typedef Sgi::hash_map<state*, minmax_pair,
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state_ptr_hash, state_ptr_equal> seen_map;
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// Take a STATE from the source automaton, and fill TODO with
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// the list of associated states to output. Return the correponding
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os << state_number << " " << acs.count() << std::endl;
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os << body.str();
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// Finally delete all states used as keys in m.
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for (seen_map::iterator i = seen.begin(); i != seen.end(); ++i)
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delete i->first;
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seen_map::const_iterator s = seen.begin();
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while (s != seen.end())
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{
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// Advance the iterator before deleting the "key" pointer.
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const state* ptr = s->first;
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++s;
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delete ptr;
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}
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return os;
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}
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}
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magic_search::~magic_search()
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{
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for (hash_type::iterator i = h.begin(); i != h.end(); ++i)
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delete i->first;
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hash_type::const_iterator s = h.begin();
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while (s != h.end())
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{
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// Advance the iterator before deleting the "key" pointer.
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const state* ptr = s->first;
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++s;
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delete ptr;
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}
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if (x)
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delete x;
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}
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#ifndef SPOT_TGBAALGOS_MAGIC_HH
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# define SPOT_TGBAALGOS_MAGIC_HH
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#include "misc/hash.hh"
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#include <list>
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#include <utility>
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#include <ostream>
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/// This is an addition to the data from the paper.
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tstack_type tstack;
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// FIXME: use a hash_map.
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typedef std::map<const state*, magic, state_ptr_less_than> hash_type;
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typedef Sgi::hash_map<const state*, magic,
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state_ptr_hash, state_ptr_equal> hash_type;
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hash_type h; ///< Map of visited states.
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/// Append a new state to the current path.
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tgba_reachable_iterator::~tgba_reachable_iterator()
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{
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for (seen_map::const_iterator s = seen.begin(); s != seen.end(); ++s)
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delete s->first;
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seen_map::const_iterator s = seen.begin();
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while (s != seen.end())
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{
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// Advance the iterator before deleting the "key" pointer.
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const state* ptr = s->first;
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++s;
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delete ptr;
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}
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}
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void
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protected:
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const tgba* automata_; ///< The spot::tgba to explore.
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typedef std::map<const state*, int, state_ptr_less_than> seen_map;
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typedef Sgi::hash_map<const state*, int,
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state_ptr_hash, state_ptr_equal> seen_map;
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seen_map seen; ///< States already seen.
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};
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