Work around a recent decision in Jupyter Lab and Notebook to render
<svg> is inline <img>, breaking tooltips or text selection.
(Rerendering all notebooks was painful.)
* NEWS: Mention the change.
* python/spot/__init__.py: Add a _repr_html_ method to all
classes that had a _repr_svg_. It seems Jupyter will use
_repr_html_ by default.
* python/spot/jupyter.py: SVG replace the _repr_svg_ method
by a _repr_html.
* tests/python/_altscc.ipynb, tests/python/_autparserr.ipynb,
tests/python/_aux.ipynb, tests/python/_mealy.ipynb,
tests/python/_partitioned_relabel.ipynb,
tests/python/_product_susp.ipynb, tests/python/_product_weak.ipynb,
tests/python/_synthesis.ipynb, tests/python/aliases.ipynb,
tests/python/alternation.ipynb, tests/python/atva16-fig2a.ipynb,
tests/python/atva16-fig2b.ipynb, tests/python/automata-io.ipynb,
tests/python/automata.ipynb, tests/python/cav22-figs.ipynb,
tests/python/contains.ipynb, tests/python/decompose.ipynb,
tests/python/formulas.ipynb, tests/python/games.ipynb,
tests/python/gen.ipynb, tests/python/highlighting.ipynb,
tests/python/ltsmin-dve.ipynb, tests/python/ltsmin-pml.ipynb,
tests/python/parity.ipynb, tests/python/product.ipynb,
tests/python/randaut.ipynb, tests/python/satmin.ipynb,
tests/python/stutter-inv.ipynb, tests/python/synthesis.ipynb,
tests/python/testingaut.ipynb, tests/python/twagraph-internals.ipynb,
tests/python/word.ipynb, tests/python/zlktree.ipynb: Update all
notebooks.
Rework the way we compute and use cut-points to catch more patterns we
can rewrite. Also Use BDDs to check if a Boolean sub-expression is
false or true. Fixes issue #540.
* spot/tl/relabel.hh: Update documentation
* spot/tl/relabel.cc (relabel_bse): Rework.
* tests/core/ltlfilt.test: Add more test cases.
* tests/python/_mealy.ipynb: Update.
* NEWS: Mention the change.
Put the new function to use in order to speed up
mealy machine minimization
* spot/twaalgos/mealy_machine.cc: Here
* spot/twaalgos/synthesis.cc
, spot/twaalgos/synthesis.hh: Helper function to relabel games
* tests/python/_mealy.ipynb
, tests/python/except.py
, tests/python/_partitioned_relabel.ipynb: Adapt/expand tests
* spot/twaalgos/synthesis.cc (ltl_to_game): In LAR and LAR_OLD mode,
for max odd and colorize the game after the split, not before. The
previous code used to colorize twice, and could waste up to 4 colors
in the process.
* tests/core/ltlsynt.test, tests/python/_mealy.ipynb,
tests/python/games.ipynb, tests/python/synthesis.ipynb,
tests/python/synthesis.py: Adjust all test cases to reflect the fact
that the game uses fewer colors.
"Strategy" was used for mealy machines and game strategies a like.
Introduced the notion of mealy machine in three different flavors:
mealy machine: twa_graph with synthesis-outputs
separated mealy machine: mealy machine and all transitions
have conditions of the form (bdd over inputs)&(bdd over outputs)
split mealy machine: mealy machine that alternates between
env and player states. Needs state-players
* bin/ltlsynt.cc: renaming
* python/spot/impl.i: Add vector for const_twa_graph_ptr
* spot/twaalgos/aiger.cc,
spot/twaalgos/aiger.hh: Adapting functions
* spot/twaalgos/mealy_machine.cc,
spot/twaalgos/mealy_machine.hh: Add test functions and
propagate properties correctly. Adjust for names
* spot/twaalgos/synthesis.cc,
spot/twaalgos/synthesis.hh: Removing unnecessary functions
and adapt to new names
* tests/python/aiger.py,
tests/python/_mealy.ipynb,
tests/python/mealy.py,
tests/python/synthesis.ipynb: Adjust
* spot/twaalgos/dot.cc (print_dot): Add some detection of Mealy
machines, and some code to render its I/O in a <table>.
* tests/python/synthesis.ipynb: Adjust expected output.
* tests/python/_mealy.ipynb: New file.
* tests/Makefile.am: Add python/_mealy.ipynb.
* NEWS: Mention the new feature.