spot/spot/mc/deadlock.hh
Etienne Renault 15e72e90cc mc: add swarmed deadlock-detection
* spot/mc/Makefile.am, spot/mc/deadlock.hh,
spot/mc/mc.hh, tests/ltsmin/modelcheck.cc: here.
2020-06-03 10:33:54 +02:00

257 lines
7.6 KiB
C++

// -*- coding: utf-8 -*-
// Copyright (C) 2015, 2016, 2017 Laboratoire de Recherche et
// Developpement de l'Epita
//
// This file is part of Spot, a model checking library.
//
// Spot is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// Spot is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
// License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include <atomic>
#include <chrono>
#include <bricks/brick-hashset>
#include <stdlib.h>
#include <thread>
#include <vector>
#include <spot/misc/common.hh>
#include <spot/kripke/kripke.hh>
#include <spot/misc/fixpool.hh>
#include <spot/misc/timer.hh>
namespace spot
{
/// \brief This object is returned by the algorithm below
struct SPOT_API deadlock_stats
{
unsigned states; ///< \brief Number of states visited
unsigned transitions; ///< \brief Number of transitions visited
unsigned instack_dfs; ///< \brief Maximum DFS stack
bool has_deadlock; ///< \brief Does the model contains a deadlock
unsigned walltime; ///< \brief Walltime for this thread in ms
};
/// \brief This class aims to explore a model to detect wether it
/// contains a deadlock. This deadlock detection performs a DFS traversal
/// sharing information shared among multiple threads.
template<typename State, typename SuccIterator,
typename StateHash, typename StateEqual>
class swarmed_deadlock
{
/// \brief Describes the status of a state
enum st_status
{
UNKNOWN = 1, // First time this state is discoverd by this thread
OPEN = 2, // The state is currently processed by this thread
CLOSED = 4, // All the successors of this state have been visited
};
/// \brief Describes the structure of a shared state
struct deadlock_pair
{
State st; ///< \brief the effective state
int* colors; ///< \brief the colors (one per thread)
};
/// \brief The haser for the previous state.
struct pair_hasher
{
pair_hasher(const deadlock_pair&)
{ }
pair_hasher() = default;
brick::hash::hash128_t
hash(const deadlock_pair& lhs) const
{
StateHash hash;
// Not modulo 31 according to brick::hashset specifications.
unsigned u = hash(lhs.st) % (1<<30);
return {u, u};
}
bool equal(const deadlock_pair& lhs,
const deadlock_pair& rhs) const
{
StateEqual equal;
return equal(lhs.st, rhs.st);
}
};
public:
///< \brief Shortcut to ease shared map manipulation
using shared_map = brick::hashset::FastConcurrent <deadlock_pair,
pair_hasher>;
swarmed_deadlock(kripkecube<State, SuccIterator>& sys,
shared_map& map, unsigned tid, std::atomic<bool>& stop):
sys_(sys), tid_(tid), map_(map),
nb_th_(std::thread::hardware_concurrency()),
p_(sizeof(int)*std::thread::hardware_concurrency()), stop_(stop)
{
SPOT_ASSERT(is_a_kripkecube(sys));
}
virtual ~swarmed_deadlock()
{
}
void setup()
{
tm_.start("DFS thread " + std::to_string(tid_));
}
bool push(State s)
{
// Prepare data for a newer allocation
int* ref = (int*) p_.allocate();
for (unsigned i = 0; i < nb_th_; ++i)
ref[i] = UNKNOWN;
// Try to insert the new state in the shared map.
auto it = map_.insert({s, ref});
bool b = it.isnew();
// Insertion failed, delete element
// FIXME Should we add a local cache to avoid useless allocations?
if (!b)
p_.deallocate(ref);
// The state has been mark dead by another thread
for (unsigned i = 0; !b && i < nb_th_; ++i)
if (it->colors[i] == static_cast<int>(CLOSED))
return false;
// The state has already been visited by the current thread
if (it->colors[tid_] == static_cast<int>(OPEN))
return false;
// Keep a ptr over the array of colors
refs_.push_back(it->colors);
// Mark state as visited.
it->colors[tid_] = OPEN;
++states_;
return true;
}
bool pop()
{
// Track maximum dfs size
dfs_ = todo_.size() > dfs_ ? todo_.size() : dfs_;
// Don't avoid pop but modify the status of the state
// during backtrack
refs_.back()[tid_] = CLOSED;
refs_.pop_back();
return true;
}
void finalize()
{
stop_ = true;
tm_.stop("DFS thread " + std::to_string(tid_));
}
unsigned states()
{
return states_;
}
unsigned transitions()
{
return transitions_;
}
void run()
{
setup();
State initial = sys_.initial(tid_);
if (SPOT_LIKELY(push(initial)))
{
todo_.push_back({initial, sys_.succ(initial, tid_), transitions_});
}
while (!todo_.empty() && !stop_.load(std::memory_order_relaxed))
{
if (todo_.back().it->done())
{
if (SPOT_LIKELY(pop()))
{
deadlock_ = todo_.back().current_tr == transitions_;
if (deadlock_)
break;
sys_.recycle(todo_.back().it, tid_);
todo_.pop_back();
}
}
else
{
++transitions_;
State dst = todo_.back().it->state();
if (SPOT_LIKELY(push(dst)))
{
todo_.back().it->next();
todo_.push_back({dst, sys_.succ(dst, tid_), transitions_});
}
else
{
todo_.back().it->next();
}
}
}
finalize();
}
bool has_deadlock()
{
return deadlock_;
}
unsigned walltime()
{
return tm_.timer("DFS thread " + std::to_string(tid_)).walltime();
}
deadlock_stats stats()
{
return {states(), transitions(), dfs_, has_deadlock(), walltime()};
}
private:
struct todo__element
{
State s;
SuccIterator* it;
unsigned current_tr;
};
kripkecube<State, SuccIterator>& sys_; ///< \brief The system to check
std::vector<todo__element> todo_; ///< \brief The DFS stack
unsigned transitions_ = 0; ///< \brief Number of transitions
unsigned tid_; ///< \brief Thread's current ID
shared_map map_; ///< \brief Map shared by threads
spot::timer_map tm_; ///< \brief Time execution
unsigned states_ = 0; ///< \brief Number of states
unsigned dfs_ = 0; ///< \brief Maximum DFS stack size
/// \brief Maximum number of threads that can be handled by this algorithm
unsigned nb_th_ = 0;
fixed_size_pool p_; ///< \brief State Allocator
bool deadlock_ = false; ///< \brief Deadlock detected?
std::atomic<bool>& stop_; ///< \brief Stop-the-world boolean
/// \brief Stack that grows according to the todo stack. It avoid multiple
/// concurent access to the shared map.
std::vector<int*> refs_;
};
}