For #184. * spot/graph/graph.hh, spot/kripke/kripkegraph.hh, spot/misc/bitvect.hh, spot/misc/common.hh, spot/misc/fixpool.hh, spot/misc/mspool.hh, spot/misc/timer.hh, spot/tl/formula.hh, spot/twa/acc.hh, spot/twa/taatgba.hh, spot/twa/twa.hh, spot/twa/twagraph.hh, spot/twaalgos/emptiness_stats.hh, spot/twaalgos/mask.hh, spot/twaalgos/ndfs_result.hxx, spot/twaalgos/sccinfo.hh, spot/twaalgos/translate.hh: Replace assert() by SPOT_ASSERT(), or an exception, or nothing, depending on the case. * tests/sanity/style.test: Flag all asserts in headers. * HACKING: Discuss assertions.
1434 lines
45 KiB
C++
1434 lines
45 KiB
C++
// -*- coding: utf-8 -*-
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// Copyright (C) 2009, 2011, 2013, 2014, 2015, 2016 Laboratoire de
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// Recherche et Développement de l'Epita (LRDE).
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// Copyright (C) 2003, 2004, 2005 Laboratoire d'Informatique de
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// Paris 6 (LIP6), département Systèmes Répartis Coopératifs (SRC),
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// Université Pierre et Marie Curie.
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//
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// This file is part of Spot, a model checking library.
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//
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// Spot is free software; you can redistribute it and/or modify it
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// under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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//
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// Spot is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
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// License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include <cstddef>
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#include <spot/twa/fwd.hh>
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#include <spot/twa/acc.hh>
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#include <spot/twa/bdddict.hh>
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#include <cassert>
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#include <memory>
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#include <unordered_map>
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#include <functional>
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#include <array>
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#include <vector>
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#include <spot/misc/casts.hh>
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#include <spot/misc/hash.hh>
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#include <spot/tl/formula.hh>
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#include <spot/misc/trival.hh>
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namespace spot
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{
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struct twa_run;
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typedef std::shared_ptr<twa_run> twa_run_ptr;
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struct twa_word;
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typedef std::shared_ptr<twa_word> twa_word_ptr;
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/// \ingroup twa_essentials
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/// \brief Abstract class for states.
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class SPOT_API state
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{
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public:
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/// \brief Compares two states (that come from the same automaton).
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///
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/// This method returns an integer less than, equal to, or greater
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/// than zero if \a this is found, respectively, to be less than, equal
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/// to, or greater than \a other according to some implicit total order.
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///
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/// This method should not be called to compare states from
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/// different automata.
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///
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/// \sa spot::state_ptr_less_than
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virtual int compare(const state* other) const = 0;
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/// \brief Hash a state.
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///
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/// This method returns an integer that can be used as a
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/// hash value for this state.
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///
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/// Note that the hash value is guaranteed to be unique for all
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/// equal states (in compare()'s sense) for only has long has one
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/// of these states exists. So it's OK to use a spot::state as a
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/// key in a \c hash_map because the mere use of the state as a
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/// key in the hash will ensure the state continues to exist.
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///
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/// However if you create the state, get its hash key, delete the
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/// state, recreate the same state, and get its hash key, you may
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/// obtain two different hash keys if the same state were not
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/// already used elsewhere. In practice this weird situation can
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/// occur only when the state is BDD-encoded, because BDD numbers
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/// (used to build the hash value) can be reused for other
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/// formulas. That probably doesn't matter, since the hash value
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/// is meant to be used in a \c hash_map, but it had to be noted.
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virtual size_t hash() const = 0;
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/// Duplicate a state.
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virtual state* clone() const = 0;
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/// \brief Release a state.
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///
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/// Methods from the tgba or twa_succ_iterator always return a
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/// new state that you should deallocate with this function.
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/// Before Spot 0.7, you had to "delete" your state directly.
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/// Starting with Spot 0.7, you should update your code to use
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/// this function instead. destroy() usually call delete, except
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/// in subclasses that destroy() to allow better memory management
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/// (e.g., no memory allocation for explicit automata).
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virtual void destroy() const
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{
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delete this;
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}
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protected:
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/// \brief Destructor.
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///
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/// Note that client code should call
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/// \code s->destroy(); \endcode
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/// instead of
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/// \code delete s; \endcode .
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virtual ~state()
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{
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}
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};
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/// \ingroup twa_essentials
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/// \brief Strict Weak Ordering for \c state*.
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///
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/// This is meant to be used as a comparison functor for
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/// STL \c map whose key are of type \c state*.
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///
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/// For instance here is how one could declare
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/// a map of \c state*.
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/// \code
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/// // Remember how many times each state has been visited.
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/// std::map<spot::state*, int, spot::state_ptr_less_than> seen;
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/// \endcode
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struct state_ptr_less_than
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{
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bool
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operator()(const state* left, const state* right) const
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{
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SPOT_ASSERT(left);
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return left->compare(right) < 0;
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}
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};
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/// \ingroup twa_essentials
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/// \brief An Equivalence Relation for \c state*.
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///
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/// This is meant to be used as a comparison functor for
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/// an \c unordered_map whose key are of type \c state*.
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///
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/// For instance here is how one could declare
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/// a map of \c state*.
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/// \code
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/// // Remember how many times each state has been visited.
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/// std::unordered_map<spot::state*, int, spot::state_ptr_hash,
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/// spot::state_ptr_equal> seen;
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/// \endcode
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struct state_ptr_equal
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{
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bool
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operator()(const state* left, const state* right) const
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{
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SPOT_ASSERT(left);
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return 0 == left->compare(right);
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}
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};
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/// \ingroup twa_essentials
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/// \ingroup hash_funcs
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/// \brief Hash Function for \c state*.
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///
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/// This is meant to be used as a hash functor for
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/// an \c unordered_map whose key are of type \c state*.
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///
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/// For instance here is how one could declare
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/// a map of \c state*.
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/// \code
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/// // Remember how many times each state has been visited.
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/// std::unordered_map<spot::state*, int, spot::state_ptr_hash,
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/// spot::state_ptr_equal> seen;
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/// \endcode
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struct state_ptr_hash
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{
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size_t
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operator()(const state* that) const
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{
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SPOT_ASSERT(that);
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return that->hash();
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}
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};
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/// \brief Unordered set of abstract states
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///
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/// Destroying each state if needed is the user's responsibility.
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///
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/// \see state_unicity_table
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typedef std::unordered_set<const state*,
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state_ptr_hash, state_ptr_equal> state_set;
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/// \brief Unordered map of abstract states
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///
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/// Destroying each state if needed is the user's responsibility.
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template<class val>
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using state_map = std::unordered_map<const state*, val,
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state_ptr_hash, state_ptr_equal>;
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/// \ingroup twa_essentials
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/// \brief Render state pointers unique via a hash table.
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class SPOT_API state_unicity_table
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{
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state_set m;
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public:
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/// \brief Canonicalize state pointer.
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///
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/// If this is the first time a state is seen, this return the
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/// state pointer as-is, otherwise it frees the state and returns
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/// a point to the previously seen copy.
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///
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/// States are owned by the table and will be freed on
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/// destruction.
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const state* operator()(const state* s)
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{
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auto p = m.insert(s);
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if (!p.second)
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s->destroy();
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return *p.first;
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}
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/// \brief Canonicalize state pointer.
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///
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/// Same as operator(), except that a nullptr
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/// is returned if the state is not new.
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const state* is_new(const state* s)
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{
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auto p = m.insert(s);
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if (!p.second)
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{
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s->destroy();
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return nullptr;
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}
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return *p.first;
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}
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~state_unicity_table()
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{
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for (state_set::iterator i = m.begin(); i != m.end();)
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{
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// Advance the iterator before destroying its key. This
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// avoid issues with old g++ implementations.
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state_set::iterator old = i++;
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(*old)->destroy();
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}
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}
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size_t
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size()
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{
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return m.size();
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}
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};
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// Functions related to shared_ptr.
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//////////////////////////////////////////////////
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typedef std::shared_ptr<const state> shared_state;
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inline void shared_state_deleter(state* s) { s->destroy(); }
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/// \ingroup twa_essentials
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/// \brief Strict Weak Ordering for \c shared_state
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/// (shared_ptr<const state*>).
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///
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/// This is meant to be used as a comparison functor for
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/// STL \c map whose key are of type \c shared_state.
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///
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/// For instance here is how one could declare
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/// a map of \c shared_state.
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/// \code
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/// // Remember how many times each state has been visited.
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/// std::map<shared_state, int, spot::state_shared_ptr_less_than> seen;
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/// \endcode
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struct state_shared_ptr_less_than
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{
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bool
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operator()(shared_state left,
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shared_state right) const
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{
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SPOT_ASSERT(left);
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return left->compare(right.get()) < 0;
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}
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};
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/// \ingroup twa_essentials
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/// \brief An Equivalence Relation for \c shared_state
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/// (shared_ptr<const state*>).
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///
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/// This is meant to be used as a comparison functor for
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/// an \c unordered_map whose key are of type \c shared_state.
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///
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/// For instance here is how one could declare
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/// a map of \c shared_state
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/// \code
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/// // Remember how many times each state has been visited.
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/// std::unordered_map<shared_state, int,
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/// state_shared_ptr_hash,
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/// state_shared_ptr_equal> seen;
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/// \endcode
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///
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/// \see shared_state_set
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struct state_shared_ptr_equal
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{
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bool
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operator()(shared_state left,
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shared_state right) const
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{
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SPOT_ASSERT(left);
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return 0 == left->compare(right.get());
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}
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};
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/// \ingroup twa_essentials
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/// \ingroup hash_funcs
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/// \brief Hash Function for \c shared_state (shared_ptr<const state*>).
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///
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/// This is meant to be used as a hash functor for
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/// an \c unordered_map whose key are of type
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/// \c shared_state.
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///
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/// For instance here is how one could declare
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/// a map of \c shared_state.
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/// \code
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/// // Remember how many times each state has been visited.
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/// std::unordered_map<shared_state, int,
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/// state_shared_ptr_hash,
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/// state_shared_ptr_equal> seen;
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/// \endcode
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///
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/// \see shared_state_set
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struct state_shared_ptr_hash
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{
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size_t
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operator()(shared_state that) const
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{
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SPOT_ASSERT(that);
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return that->hash();
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}
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};
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/// Unordered set of shared states
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typedef std::unordered_set<shared_state,
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state_shared_ptr_hash,
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state_shared_ptr_equal> shared_state_set;
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/// \ingroup twa_essentials
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/// \brief Iterate over the successors of a state.
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///
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/// This class provides the basic functionality required to iterate
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/// over the set of edges leaving a given state. Instance of
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/// twa_succ_iterator should normally not be created directly.
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/// Instead, they are created by passing a "source" state to
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/// twa::succ_iter(), which will create the instance of
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/// twa_succ_iterator to iterate over the successors of that state.
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///
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/// This twa_succ_iterator class offers two types of services,
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/// offered by two groups of methods. The methods first(), next(),
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/// and done() allow iteration over the set of outgoing edges.
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/// The methods cond(), acc(), dst(), allow inspecting the current
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/// edge.
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///
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/// The twa_succ_iterator is usually subclassed so that iteration
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/// methods and accessor methods can be implemented differently in
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/// different automata. In particular, this interface allows
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/// computing the set of successor on the fly if needed.
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///
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/// The iterator can be used to iterate over all successors in a
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/// loop as follows:
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///
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/// \code
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/// for (i->first(); !i->done(); i->next())
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/// {
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/// // use i->cond(), i->acc(), i->dst()
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/// }
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/// \endcode
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///
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/// If there are n successors, there will be 1 call to first(), n
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/// calls to next() and n+1 calls to done(), so a total of 2(n+1)
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/// calls to virtual methods just to handle the iteration. For this
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/// reason, we usually favor the following more efficient way of
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/// performing the same loop:
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///
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/// \code
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/// if (i->first())
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/// do
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/// {
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/// // use i->cond(), i->acc(), i->dst()
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/// }
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/// while(i->next());
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/// \endcode
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///
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/// This loops uses the return value of first() and next() to save
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/// n+1 calls to done().
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class SPOT_API twa_succ_iterator
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{
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public:
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virtual
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~twa_succ_iterator()
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{
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}
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/// \name Iteration
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///@{
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/// \brief Position the iterator on the first successor (if any).
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///
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/// This method can be called several times in order to make
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/// multiple passes over successors.
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///
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/// \warning One should always call \c done() (or better: check
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/// the return value of first()) to ensure there is a successor,
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/// even after \c first(). A common trap is to assume that there
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/// is at least one successor: this is wrong.
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///
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/// \return true iff there is at least one successor
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///
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/// If first() returns false, it is invalid to call next(),
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/// cond(), acc(), or dst().
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virtual bool first() = 0;
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/// \brief Jump to the next successor (if any).
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///
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/// \warning Again, one should always call \c done() (or better:
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/// check the return value of next()) ensure there is a successor.
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///
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/// \return true if the iterator moved to a new successor, false
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/// if the iterator could not move to a new successor.
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///
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/// If next() returns false, it is invalid to call next() again,
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/// or to call cond(), acc() or dst().
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virtual bool next() = 0;
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/// \brief Check whether the iteration is finished.
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///
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/// This function should be called after any call to \c first()
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/// or \c next() and before any enquiry about the current state.
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///
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/// The typical use case of done() is in a \c for loop such as:
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///
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/// for (s->first(); !s->done(); s->next())
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/// ...
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///
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/// \return false iff the iterator is pointing to a successor.
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///
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/// It is incorrect to call done() if first() hasn't been called
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/// before. If done() returns true, it is invalid to call
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/// next(), cond(), acc(), or dst().
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virtual bool done() const = 0;
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///@}
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/// \name Inspection
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///@{
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/// \brief Get the destination state of the current edge.
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///
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/// Each call to dst() (even several times on the same edge)
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/// creates a new state that has to be destroyed (see
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/// state::destroy()). by the caller after it is no longer used.
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///
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/// Note that the same state may occur at different points in the
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/// iteration, as different outgoing edges (usually with different
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/// labels or acceptance membership) may go to the same state.
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virtual const state* dst() const = 0;
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/// \brief Get the condition on the edge leading to this successor.
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///
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/// This is a boolean function of atomic propositions.
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virtual bdd cond() const = 0;
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/// \brief Get the acceptance mark of the edge leading to this
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/// successor.
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virtual acc_cond::mark_t acc() const = 0;
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///@}
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};
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namespace internal
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|
{
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/// \brief Helper structure to iterate over the successor of a
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/// state using the on-the-fly interface.
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///
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|
/// This one emulates an STL-like iterator over the
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/// twa_succ_iterator interface.
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struct SPOT_API succ_iterator
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{
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protected:
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twa_succ_iterator* it_;
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public:
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|
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succ_iterator(twa_succ_iterator* it):
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it_(it)
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{
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}
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|
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bool operator==(succ_iterator o) const
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{
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return it_ == o.it_;
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}
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bool operator!=(succ_iterator o) const
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{
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return it_ != o.it_;
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}
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const twa_succ_iterator* operator*() const
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{
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return it_;
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}
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void operator++()
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{
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|
if (!it_->next())
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it_ = nullptr;
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}
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};
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|
|
|
#ifndef SWIG
|
|
/// \brief Helper class to iterate over the successor of a state
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/// using the on-the-fly interface
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///
|
|
/// This one emulates an STL-like container with begin()/end()
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/// methods so that it can be iterated using a ranged-for.
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class twa_succ_iterable
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{
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|
protected:
|
|
const twa* aut_;
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twa_succ_iterator* it_;
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|
public:
|
|
twa_succ_iterable(const twa* aut, twa_succ_iterator* it)
|
|
: aut_(aut), it_(it)
|
|
{
|
|
}
|
|
|
|
twa_succ_iterable(twa_succ_iterable&& other)
|
|
: aut_(other.aut_), it_(other.it_)
|
|
{
|
|
other.it_ = nullptr;
|
|
}
|
|
|
|
~twa_succ_iterable(); // Defined in this file after twa
|
|
|
|
internal::succ_iterator begin()
|
|
{
|
|
return it_->first() ? it_ : nullptr;
|
|
}
|
|
|
|
internal::succ_iterator end()
|
|
{
|
|
return nullptr;
|
|
}
|
|
};
|
|
#endif // SWIG
|
|
}
|
|
|
|
/// \defgroup twa TωA (Transition-based ω-Automata)
|
|
///
|
|
/// Spot is centered around the spot::twa type. This type and its
|
|
/// cousins are listed \ref twa_essentials "here". This is an
|
|
/// abstract interface. Its implementations are either \ref
|
|
/// twa_representation "concrete representations", or \ref
|
|
/// twa_on_the_fly_algorithms "on-the-fly algorithms". Other
|
|
/// algorithms that work on spot::twa are \ref twa_algorithms
|
|
/// "listed separately".
|
|
|
|
/// \addtogroup twa_essentials Essential TωA types
|
|
/// \ingroup twa
|
|
|
|
/// \ingroup twa_essentials
|
|
/// \brief A Transition-based ω-Automaton.
|
|
///
|
|
/// The acronym TωA stands for Transition-based ω-automaton.
|
|
/// We may write it as TwA or twa, but never as TWA as the
|
|
/// w is just a non-utf8 replacement for ω that should not be
|
|
/// capitalized.
|
|
///
|
|
/// TωAs are transition-based automata, meanings that not-only do
|
|
/// they have labels on edges, but they also have an acceptance
|
|
/// condition defined in term of sets of transitions. The
|
|
/// acceptance condition can be anything supported by the HOA format
|
|
/// (http://adl.github.io/hoaf/). The only restriction w.r.t. the
|
|
/// format is that this class does not support alternating automata.
|
|
///
|
|
/// Previous versions of Spot supported a type of automata called
|
|
/// TGBA, which are TωA in which the acceptance condition is a set
|
|
/// of sets of transitions that must be visited infinitely often.
|
|
///
|
|
/// In this version, TGBAs are now represented by TωAs for which
|
|
///
|
|
/// aut->acc().is_generalized_buchi()
|
|
///
|
|
/// returns true.
|
|
///
|
|
/// Browsing a TωA is usually achieved using two methods: \c
|
|
/// get_init_state(), and succ(). The former returns the initial
|
|
/// state while the latter allows iterating over the outgoing edges
|
|
/// of any given state.
|
|
///
|
|
/// Note that although this is a transition-based automata, we never
|
|
/// represent edges in the API. Information about edges can be
|
|
/// obtained by querying the iterator over the successors of a
|
|
/// state.
|
|
///
|
|
/// The interface presented here is what we call the on-the-fly
|
|
/// interface of automata, because the TωA class can be subclassed
|
|
/// to implement an object that computes its successors on-the-fly.
|
|
/// The down-side is that all these methods are virtual, so you you
|
|
/// pay the cost of virtual calls when iterating over automata
|
|
/// constructed on-the-fly. Also the interface assumes that each
|
|
/// successor state is a new object whose memory management is the
|
|
/// responsibility of the caller, who should then call
|
|
/// state::destroy() to release it.
|
|
///
|
|
/// If you want to work with a TωA that is explicitly stored as a
|
|
/// graph in memory, use the spot::twa_graph subclass instead. A
|
|
/// twa_graph object can be used as a spot::twa (using the
|
|
/// on-the-fly interface, even though nothing needs to be
|
|
/// constructed), but it also offers a faster interface that do not
|
|
/// use virtual methods.
|
|
class SPOT_API twa: public std::enable_shared_from_this<twa>
|
|
{
|
|
protected:
|
|
twa(const bdd_dict_ptr& d);
|
|
/// Any iterator returned via release_iter.
|
|
mutable twa_succ_iterator* iter_cache_;
|
|
/// BDD dictionary used by the automaton.
|
|
bdd_dict_ptr dict_;
|
|
public:
|
|
|
|
virtual ~twa();
|
|
|
|
/// \brief Get the initial state of the automaton.
|
|
///
|
|
/// The state has been allocated with \c new. It is the
|
|
/// responsability of the caller to \c destroy it when no
|
|
/// longer needed.
|
|
virtual const state* get_init_state() const = 0;
|
|
|
|
/// \brief Get an iterator over the successors of \a local_state.
|
|
///
|
|
/// The iterator has been allocated with \c new. It is the
|
|
/// responsability of the caller to \c delete it when no
|
|
/// longer needed.
|
|
///
|
|
/// \see succ()
|
|
virtual twa_succ_iterator*
|
|
succ_iter(const state* local_state) const = 0;
|
|
|
|
#ifndef SWIG
|
|
/// \brief Build an iterable over the successors of \a s.
|
|
///
|
|
/// This is meant to be used as
|
|
///
|
|
/// \code
|
|
/// for (auto i: aut->succ(s))
|
|
/// {
|
|
/// // use i->cond(), i->acc(), i->dst()
|
|
/// }
|
|
/// \endcode
|
|
///
|
|
/// and the above loop is in fact syntactic sugar for
|
|
///
|
|
/// \code
|
|
/// twa_succ_iterator* i = aut->succ_iter(s);
|
|
/// if (i->first())
|
|
/// do
|
|
/// {
|
|
/// // use i->cond(), i->acc(), i->dst()
|
|
/// }
|
|
/// while (i->next());
|
|
/// aut->release_iter(i);
|
|
/// \endcode
|
|
internal::twa_succ_iterable
|
|
succ(const state* s) const
|
|
{
|
|
return {this, succ_iter(s)};
|
|
}
|
|
#endif
|
|
|
|
/// \brief Release an iterator after usage.
|
|
///
|
|
/// This iterator can then be reused by succ_iter() to avoid
|
|
/// memory allocation.
|
|
void release_iter(twa_succ_iterator* i) const
|
|
{
|
|
if (iter_cache_)
|
|
delete i;
|
|
else
|
|
iter_cache_ = i;
|
|
}
|
|
|
|
/// \brief Get the dictionary associated to the automaton.
|
|
///
|
|
/// Automata are labeled by Boolean formulas over atomic
|
|
/// propositions. These Boolean formula are represented as BDDs.
|
|
/// The dictionary allows to map BDD variables back to atomic
|
|
/// propositions, and vice versa.
|
|
///
|
|
/// Usually automata that are involved in the same computations
|
|
/// should share their dictionaries so that operations between
|
|
/// BDDs of the two automata work naturally.
|
|
///
|
|
/// It is however possible to declare automata that use different
|
|
/// sets of atomic propositions with different dictionaries. That
|
|
/// way a BDD variable associated to some atomic proposition in
|
|
/// one automaton might be reused for another atomic proposition
|
|
/// in the other automaton.
|
|
bdd_dict_ptr get_dict() const
|
|
{
|
|
return dict_;
|
|
}
|
|
|
|
///@{
|
|
/// \brief Register an atomic proposition designated by \a ap.
|
|
///
|
|
/// This is the preferred way to declare that an automaton is using
|
|
/// a given atomic proposition.
|
|
///
|
|
/// This adds the atomic proposition to the list of atomic
|
|
/// proposition of the automaton, and also register it to the
|
|
/// bdd_dict.
|
|
///
|
|
/// \return The BDD variable number assigned for this atomic
|
|
/// proposition.
|
|
int register_ap(formula ap)
|
|
{
|
|
int res = dict_->has_registered_proposition(ap, this);
|
|
if (res < 0)
|
|
{
|
|
aps_.push_back(ap);
|
|
res = dict_->register_proposition(ap, this);
|
|
bddaps_ &= bdd_ithvar(res);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
int register_ap(std::string ap)
|
|
{
|
|
return register_ap(formula::ap(ap));
|
|
}
|
|
///@}
|
|
|
|
/// \brief Unregister an atomic proposition.
|
|
///
|
|
/// \param num the BDD variable number returned by register_ap().
|
|
void unregister_ap(int num);
|
|
|
|
/// \brief Register all atomic propositions that have
|
|
/// already be register by the bdd_dict for this automaton.
|
|
///
|
|
/// This method may only be called on an automaton with an empty
|
|
/// list of AP. It will fetch all atomic proposition that have
|
|
/// been set in the bdd_dict for this particular automaton.
|
|
///
|
|
/// The typical use-case for this function is when the labels of
|
|
/// an automaton are created by functions such as
|
|
/// formula_to_bdd(). This is for instance done in the parser
|
|
/// for never claims or LBTT.
|
|
void register_aps_from_dict()
|
|
{
|
|
if (!aps_.empty())
|
|
throw std::runtime_error("register_ap_from_dict() may not be"
|
|
" called on an automaton that has already"
|
|
" registered some AP");
|
|
auto& m = get_dict()->bdd_map;
|
|
unsigned s = m.size();
|
|
for (unsigned n = 0; n < s; ++n)
|
|
if (m[n].refs.find(this) != m[n].refs.end())
|
|
{
|
|
aps_.push_back(m[n].f);
|
|
bddaps_ &= bdd_ithvar(n);
|
|
}
|
|
}
|
|
|
|
/// \brief The vector of atomic propositions registered by this
|
|
/// automaton.
|
|
const std::vector<formula>& ap() const
|
|
{
|
|
return aps_;
|
|
}
|
|
|
|
/// \brief The set of atomic propositions as a conjunction.
|
|
bdd ap_vars() const
|
|
{
|
|
return bddaps_;
|
|
}
|
|
|
|
/// \brief Format the state as a string for printing.
|
|
///
|
|
/// Formating is the responsability of the automata that owns the
|
|
/// state, so that state objects could be implemented as very
|
|
/// small objects, maybe sharing data with other state objects via
|
|
/// data structure stored in the automaton.
|
|
virtual std::string format_state(const state* s) const = 0;
|
|
|
|
/// \brief Project a state on an automaton.
|
|
///
|
|
/// This converts \a s, into that corresponding spot::state for \a
|
|
/// t. This is useful when you have the state of a product, and
|
|
/// want restrict this state to a specific automata occuring in
|
|
/// the product.
|
|
///
|
|
/// It goes without saying that \a s and \a t should be compatible
|
|
/// (i.e., \a s is a state of \a t).
|
|
///
|
|
/// \return 0 if the projection fails (\a s is unrelated to \a t),
|
|
/// or a new \c state* (the projected state) that must be
|
|
/// destroyed by the caller.
|
|
virtual state* project_state(const state* s,
|
|
const const_twa_ptr& t) const;
|
|
|
|
///@{
|
|
/// \brief The acceptance condition of the automaton.
|
|
const acc_cond& acc() const
|
|
{
|
|
return acc_;
|
|
}
|
|
|
|
acc_cond& acc()
|
|
{
|
|
return acc_;
|
|
}
|
|
///@}
|
|
|
|
/// \brief Check whether the language of the automaton is empty.
|
|
virtual bool is_empty() const;
|
|
|
|
/// \brief Return an accepting run if one exists.
|
|
///
|
|
/// Note that this method currently one works for Fin-less
|
|
/// acceptance. For acceptance conditions that contain Fin
|
|
/// acceptance, you can either rely on is_empty() and not use any
|
|
/// accepting run, or remove Fin acceptance using remove_fin() and
|
|
/// compute an accepting run on that larger automaton.
|
|
///
|
|
/// Return nullptr if no accepting run were found.
|
|
virtual twa_run_ptr accepting_run() const;
|
|
|
|
/// \brief Return an accepting word if one exists.
|
|
///
|
|
/// Note that this method DO works with Fin
|
|
/// acceptance.
|
|
///
|
|
/// Return nullptr if no accepting word were found.
|
|
virtual twa_word_ptr accepting_word() const;
|
|
|
|
private:
|
|
acc_cond acc_;
|
|
|
|
void set_num_sets_(unsigned num)
|
|
{
|
|
if (num < acc_.num_sets())
|
|
{
|
|
acc_.~acc_cond();
|
|
new (&acc_) acc_cond;
|
|
}
|
|
acc_.add_sets(num - acc_.num_sets());
|
|
}
|
|
|
|
public:
|
|
/// Number of acceptance sets used by the automaton.
|
|
unsigned num_sets() const
|
|
{
|
|
return acc_.num_sets();
|
|
}
|
|
|
|
/// Acceptance formula used by the automaton.
|
|
const acc_cond::acc_code& get_acceptance() const
|
|
{
|
|
return acc_.get_acceptance();
|
|
}
|
|
|
|
/// \brief Set the acceptance condition of the automaton.
|
|
///
|
|
/// \param num the number of acceptance sets used
|
|
/// \param c the acceptance formula
|
|
void set_acceptance(unsigned num, const acc_cond::acc_code& c)
|
|
{
|
|
set_num_sets_(num);
|
|
acc_.set_acceptance(c);
|
|
if (num == 0)
|
|
prop_state_acc(true);
|
|
}
|
|
|
|
/// Copy the acceptance condition of another TωA.
|
|
void copy_acceptance_of(const const_twa_ptr& a)
|
|
{
|
|
acc_ = a->acc();
|
|
unsigned num = acc_.num_sets();
|
|
if (num == 0)
|
|
prop_state_acc(true);
|
|
}
|
|
|
|
/// Copy the atomic propositions of another TωA
|
|
void copy_ap_of(const const_twa_ptr& a)
|
|
{
|
|
for (auto f: a->ap())
|
|
this->register_ap(f);
|
|
}
|
|
|
|
/// \brief Set generalized Büchi acceptance
|
|
///
|
|
/// \param num the number of acceptance sets to used
|
|
///
|
|
/// The acceptance formula of the form
|
|
/// \code
|
|
/// Inf(0)&Inf(1)&...&Inf(num-1)
|
|
/// \endcode
|
|
/// is generated.
|
|
///
|
|
/// In the case where \a num is null, the state-acceptance
|
|
/// property is automatically turned on.
|
|
void set_generalized_buchi(unsigned num)
|
|
{
|
|
set_num_sets_(num);
|
|
acc_.set_generalized_buchi();
|
|
if (num == 0)
|
|
prop_state_acc(true);
|
|
}
|
|
|
|
/// \brief Set Büchi acceptance.
|
|
///
|
|
/// This declares a single acceptance set, and \c Inf(0)
|
|
/// acceptance. The returned mark \c {0} can be used to tag
|
|
/// accepting transition.
|
|
///
|
|
/// Note that this does not make the automaton as using
|
|
/// state-based acceptance. If you want to create a Büchi
|
|
/// automaton with state-based acceptance, call
|
|
/// \code
|
|
/// prop_state_acc(true)
|
|
/// \endcode
|
|
/// in addition.
|
|
///
|
|
/// \see prop_state_acc
|
|
acc_cond::mark_t set_buchi()
|
|
{
|
|
set_generalized_buchi(1);
|
|
return acc_.mark(0);
|
|
}
|
|
|
|
private:
|
|
std::vector<formula> aps_;
|
|
bdd bddaps_;
|
|
|
|
/// Helper structure used to store property flags.
|
|
struct bprop
|
|
{
|
|
trival::repr_t state_based_acc:2; // State-based acceptance.
|
|
trival::repr_t inherently_weak:2; // Inherently Weak automaton.
|
|
trival::repr_t weak:2; // Weak automaton.
|
|
trival::repr_t terminal:2; // Terminal automaton.
|
|
trival::repr_t deterministic:2; // Deterministic automaton.
|
|
trival::repr_t unambiguous:2; // Unambiguous automaton.
|
|
trival::repr_t stutter_invariant:2; // Stutter invariant language.
|
|
};
|
|
union
|
|
{
|
|
unsigned props;
|
|
bprop is;
|
|
};
|
|
|
|
#ifndef SWIG
|
|
// Dynamic properties, are given with a name and a destructor function.
|
|
std::unordered_map<std::string,
|
|
std::pair<void*,
|
|
std::function<void(void*)>>> named_prop_;
|
|
#endif
|
|
void* get_named_prop_(std::string s) const;
|
|
|
|
public:
|
|
|
|
#ifndef SWIG
|
|
/// \brief Declare a named property
|
|
///
|
|
/// Arbitrary objects can be attached to automata. Those are called
|
|
/// named properties. They are used for instance to name all the
|
|
/// state of an automaton.
|
|
///
|
|
/// This function attaches the object \a val to the current
|
|
/// automaton, under the name \a s and destroy any previous
|
|
/// property with the same name.
|
|
///
|
|
/// When the automaton is destroyed, the \a destructor function will
|
|
/// be called to destroy the attached object.
|
|
///
|
|
/// See https://spot.lrde.epita.fr/concepts.html#named-properties
|
|
/// for a list of named properties used by Spot.
|
|
void set_named_prop(std::string s,
|
|
void* val, std::function<void(void*)> destructor);
|
|
|
|
/// \brief Declare a named property
|
|
///
|
|
/// Arbitrary objects can be attached to automata. Those are called
|
|
/// named properties. They are used for instance to name all the
|
|
/// state of an automaton.
|
|
///
|
|
/// This function attaches the object \a val to the current
|
|
/// automaton, under the name \a s and destroy any previous
|
|
/// property with the same name.
|
|
///
|
|
/// When the automaton is destroyed, the attached object will be
|
|
/// destroyed with \c delete.
|
|
///
|
|
/// See https://spot.lrde.epita.fr/concepts.html#named-properties
|
|
/// for a list of named properties used by Spot.
|
|
template<typename T>
|
|
void set_named_prop(std::string s, T* val)
|
|
{
|
|
set_named_prop(s, val, [](void *p) { delete static_cast<T*>(p); });
|
|
}
|
|
|
|
/// \brief Erase a named property
|
|
///
|
|
/// Arbitrary objects can be attached to automata. Those are called
|
|
/// named properties. They are used for instance to name all the
|
|
/// state of an automaton.
|
|
///
|
|
/// This function removes the property \a s if it exists.
|
|
///
|
|
/// See https://spot.lrde.epita.fr/concepts.html#named-properties
|
|
/// for a list of named properties used by Spot.
|
|
void set_named_prop(std::string s, std::nullptr_t);
|
|
|
|
/// \brief Retrieve a named property
|
|
///
|
|
/// Because named property can be object of any type, retrieving
|
|
/// the object requires knowing its type.
|
|
///
|
|
/// \param s the name of the object to retrieve
|
|
/// \tparam T the type of the object to retrieve
|
|
///
|
|
/// Note that the return is a pointer to \c T, so the type should
|
|
/// not include the pointer.
|
|
///
|
|
/// Returns a nullptr if no such named property exists.
|
|
///
|
|
/// See https://spot.lrde.epita.fr/concepts.html#named-properties
|
|
/// for a list of named properties used by Spot.
|
|
template<typename T>
|
|
T* get_named_prop(std::string s) const
|
|
{
|
|
if (void* p = get_named_prop_(s))
|
|
return static_cast<T*>(p);
|
|
else
|
|
return nullptr;
|
|
}
|
|
|
|
/// \brief Create or retrieve a named property
|
|
///
|
|
/// Arbitrary objects can be attached to automata. Those are called
|
|
/// named properties. They are used for instance to name all the
|
|
/// state of an automaton.
|
|
///
|
|
/// This function create a property object of a given type, and
|
|
/// attached it to \a name if not such property exist, or it
|
|
/// returns
|
|
///
|
|
/// See https://spot.lrde.epita.fr/concepts.html#named-properties
|
|
/// for a list of named properties used by Spot.
|
|
template<typename T>
|
|
T* get_or_set_named_prop(std::string s)
|
|
{
|
|
if (void* p = get_named_prop_(s))
|
|
return static_cast<T*>(p);
|
|
|
|
auto tmp = new T;
|
|
set_named_prop(s, tmp);
|
|
return tmp;
|
|
}
|
|
|
|
#endif
|
|
|
|
/// \brief Destroy all named properties.
|
|
///
|
|
/// This is used by the automaton destructor, but it could be used
|
|
/// by any algorithm that want to get rid of all named properties.
|
|
void release_named_properties()
|
|
{
|
|
// Destroy all named properties.
|
|
for (auto& np: named_prop_)
|
|
np.second.second(np.second.first);
|
|
named_prop_.clear();
|
|
}
|
|
|
|
/// \brief Whether the automaton uses state-based acceptance.
|
|
///
|
|
/// From the point of view of Spot, this means that all
|
|
/// transitions leaving a state belong to the same acceptance
|
|
/// sets. Then it is equivalent to pretend that the state is in
|
|
/// the acceptance set.
|
|
trival prop_state_acc() const
|
|
{
|
|
return is.state_based_acc;
|
|
}
|
|
|
|
/// \brief Set the state-based-acceptance property.
|
|
///
|
|
/// If this property is set to true, then all transitions leaving
|
|
/// a state must belong to the same acceptance sets.
|
|
void prop_state_acc(trival val)
|
|
{
|
|
is.state_based_acc = val.val();
|
|
}
|
|
|
|
/// \brief Whether this is a state-based Büchi automaton.
|
|
///
|
|
/// An SBA has a Büchi acceptance, and should have its
|
|
/// state-based acceptance property set.
|
|
trival is_sba() const
|
|
{
|
|
return prop_state_acc() && acc().is_buchi();
|
|
}
|
|
|
|
/// \brief Whether the automaton is inherently weak.
|
|
///
|
|
/// An automaton is inherently weak if accepting cycles and
|
|
/// rejecting cycles are never mixed in the same strongly
|
|
/// connected component.
|
|
///
|
|
/// \see prop_weak()
|
|
/// \see prop_terminal()
|
|
trival prop_inherently_weak() const
|
|
{
|
|
return is.inherently_weak;
|
|
}
|
|
|
|
/// \brief Set the "inherently weak" proeprty.
|
|
///
|
|
/// Setting "inherently weak" to false automatically
|
|
/// disables "terminal" and "weak".
|
|
///
|
|
/// \see prop_weak()
|
|
/// \see prop_terminal()
|
|
void prop_inherently_weak(trival val)
|
|
{
|
|
is.inherently_weak = val.val();
|
|
if (!val)
|
|
is.terminal = is.weak = val.val();
|
|
}
|
|
|
|
/// \brief Whether the automaton is terminal.
|
|
///
|
|
/// An automaton is terminal if it is weak, no non-accepting cycle
|
|
/// can be reached from an accepting cycle, and the accepting
|
|
/// strongly components are complete (i.e., any suffix is accepted
|
|
/// as soon as we enter an accepting component).
|
|
///
|
|
/// \see prop_weak()
|
|
/// \see prop_inherently_weak()
|
|
trival prop_terminal() const
|
|
{
|
|
return is.terminal;
|
|
}
|
|
|
|
/// \brief Set the terminal property.
|
|
///
|
|
/// Marking an automaton as "terminal" automatically marks it as
|
|
/// "weak" and "inherently weak".
|
|
///
|
|
/// \see prop_weak()
|
|
/// \see prop_inherently_weak()
|
|
void prop_terminal(trival val)
|
|
{
|
|
is.terminal = val.val();
|
|
if (val)
|
|
is.inherently_weak = is.weak = val.val();
|
|
}
|
|
|
|
/// \brief Whether the automaton is weak.
|
|
///
|
|
/// An automaton is weak if inside each strongly connected
|
|
/// component, all transitions belong to the same acceptance sets.
|
|
///
|
|
/// \see prop_terminal()
|
|
/// \see prop_inherently_weak()
|
|
trival prop_weak() const
|
|
{
|
|
return is.weak;
|
|
}
|
|
|
|
/// \brief Set the weak property.
|
|
///
|
|
/// Marking an automaton as "weak" automatically marks it as
|
|
/// "inherently weak". Marking an automaton as "not weak"
|
|
/// automatically marks are as "not terminal".
|
|
///
|
|
/// \see prop_terminal()
|
|
/// \see prop_inherently_weak()
|
|
void prop_weak(trival val)
|
|
{
|
|
is.weak = val.val();
|
|
if (val)
|
|
is.inherently_weak = val.val();
|
|
if (!val)
|
|
is.terminal = val.val();
|
|
}
|
|
|
|
/// \brief Whether the automaton is deterministic.
|
|
///
|
|
/// An automaton is deterministic if the conjunction between the
|
|
/// labels of two transitions leaving a state is always false.
|
|
///
|
|
/// Note that this method may return trival::maybe() when it is
|
|
/// unknown whether the automaton is deterministic or not. If you
|
|
/// need a true/false answer, prefer the is_deterministic() function.
|
|
///
|
|
/// \see prop_unambiguous()
|
|
/// \see is_deterministic()
|
|
trival prop_deterministic() const
|
|
{
|
|
return is.deterministic;
|
|
}
|
|
|
|
/// \brief Set the deterministic property.
|
|
///
|
|
/// Setting the "deterministic" property automatically
|
|
/// sets the "unambiguous" property.
|
|
///
|
|
/// \see prop_unambiguous()
|
|
void prop_deterministic(trival val)
|
|
{
|
|
is.deterministic = val.val();
|
|
if (val)
|
|
// deterministic implies unambiguous
|
|
is.unambiguous = val.val();
|
|
}
|
|
|
|
/// \brief Whether the automaton is unambiguous
|
|
///
|
|
/// An automaton is unambiguous if any accepted word is recognized
|
|
/// by exactly one accepting path in the automaton. Any word
|
|
/// (accepted or not) may be recognized by several rejecting paths
|
|
/// in the automaton.
|
|
///
|
|
/// Note that this method may return trival::maybe() when it is
|
|
/// unknown whether the automaton is unambiguous or not. If you
|
|
/// need a true/false answer, prefer the is_unambiguous() function.
|
|
///
|
|
/// \see prop_deterministic()
|
|
/// \see is_unambiguous()
|
|
trival prop_unambiguous() const
|
|
{
|
|
return is.unambiguous;
|
|
}
|
|
|
|
/// \brief Sets the unambiguous property
|
|
///
|
|
/// Marking an automaton as "non unambiguous" automatically
|
|
/// marks it as "non deterministic".
|
|
///
|
|
/// \see prop_deterministic()
|
|
void prop_unambiguous(trival val)
|
|
{
|
|
is.unambiguous = val.val();
|
|
if (!val)
|
|
is.deterministic = val.val();
|
|
}
|
|
|
|
/// \brief Whether the automaton is stutter-invariant.
|
|
///
|
|
/// An automaton is stutter-invariant iff any accepted word
|
|
/// remains accepted after removing a finite number of duplicate
|
|
/// letters, or after duplicating finite number of letters.
|
|
///
|
|
/// Note that this method may return trival::maybe() when it is
|
|
/// unknown whether the automaton is stutter-invariant or not. If
|
|
/// you need a true/false answer, prefer one using of the the
|
|
/// is_stutter_invariant() function.
|
|
///
|
|
/// \see is_stutter_invariant
|
|
trival prop_stutter_invariant() const
|
|
{
|
|
return is.stutter_invariant;
|
|
}
|
|
|
|
/// \brief Set the stutter-invariant property
|
|
void prop_stutter_invariant(trival val)
|
|
{
|
|
is.stutter_invariant = val.val();
|
|
}
|
|
|
|
/// \brief A structure for selecting a set of automaton properties
|
|
/// to copy.
|
|
///
|
|
/// When an algorithm copies an automaton before making some
|
|
/// modification on that automaton, it should use a \c prop_set
|
|
/// structure to indicate which properties should be copied from
|
|
/// the original automaton.
|
|
///
|
|
/// This structure does not list all supported properties, because
|
|
/// properties are copied by groups of related properties. For
|
|
/// instance if an algorithm breaks the "inherent_weak"
|
|
/// properties, it usually also breaks the "weak" and "terminal"
|
|
/// properties.
|
|
///
|
|
/// Set the flags to true to copy the value of the original
|
|
/// property, and to false to ignore the original property
|
|
/// (leaving the property of the new automaton to its default
|
|
/// value, which is trival::maybe()).
|
|
///
|
|
/// This can be used for instance as:
|
|
/// \code
|
|
/// aut->prop_copy(other_aut, {true, false, false, true});
|
|
/// \endcode
|
|
/// This would copy the "state-based acceptance" and
|
|
/// "stutter invariant" properties from \c other_aut to \c code.
|
|
///
|
|
/// The reason there is no default value for these flags is that
|
|
/// whenever we add a new property that do not fall into any of
|
|
/// these groups, we will be forced to review all algorithm to
|
|
/// decide if the property should be preserved or not.
|
|
///
|
|
/// \see make_twa_graph_ptr
|
|
/// \see prop_copy
|
|
struct prop_set
|
|
{
|
|
bool state_based; ///< preserve state-based acceptnace
|
|
bool inherently_weak; ///< preserve inherently weak, weak, & terminal
|
|
bool deterministic; ///< preserve deterministic and unambiguous
|
|
bool stutter_inv; ///< preserve stutter invariance
|
|
|
|
/// \brief An all-true \c prop_set
|
|
///
|
|
/// Use that only in algorithms that copy an automaton without
|
|
/// performing any modification.
|
|
///
|
|
/// If an algorithm X does modifications, but preserves all the
|
|
/// properties currently implemented, use an explicit
|
|
///
|
|
/// \code
|
|
/// {true, true, true, true}
|
|
/// \endcode
|
|
///
|
|
/// instead of calling \c all(). This way, the day a new
|
|
/// property is added, we will still be forced to review
|
|
/// algorithm X, in case that new property is not preserved.
|
|
static prop_set all()
|
|
{
|
|
return { true, true, true, true };
|
|
}
|
|
};
|
|
|
|
/// \brief Copy the properties of another automaton.
|
|
///
|
|
/// Copy the property speciefied with \a p from \a other to the
|
|
/// current automaton.
|
|
///
|
|
/// There is no default value for \a p on purpose. This way any
|
|
/// time we add a new property we have to update every call to
|
|
/// prop_copy().
|
|
///
|
|
/// \see prop_set
|
|
void prop_copy(const const_twa_ptr& other, prop_set p)
|
|
{
|
|
if (p.state_based)
|
|
prop_state_acc(other->prop_state_acc());
|
|
if (p.inherently_weak)
|
|
{
|
|
prop_terminal(other->prop_terminal());
|
|
prop_weak(other->prop_weak());
|
|
prop_inherently_weak(other->prop_inherently_weak());
|
|
}
|
|
if (p.deterministic)
|
|
{
|
|
prop_deterministic(other->prop_deterministic());
|
|
prop_unambiguous(other->prop_unambiguous());
|
|
}
|
|
if (p.stutter_inv)
|
|
prop_stutter_invariant(other->prop_stutter_invariant());
|
|
}
|
|
|
|
/// \brief Keep only a subset of properties of the current
|
|
/// automaton.
|
|
///
|
|
/// All properties part of a group set to \c false in \a p are reset
|
|
/// to their default value of trival::maybe().
|
|
void prop_keep(prop_set p)
|
|
{
|
|
if (!p.state_based)
|
|
prop_state_acc(trival::maybe());
|
|
if (!p.inherently_weak)
|
|
{
|
|
prop_terminal(trival::maybe());
|
|
prop_weak(trival::maybe());
|
|
prop_inherently_weak(trival::maybe());
|
|
}
|
|
if (!p.deterministic)
|
|
{
|
|
prop_deterministic(trival::maybe());
|
|
prop_unambiguous(trival::maybe());
|
|
}
|
|
if (!p.stutter_inv)
|
|
prop_stutter_invariant(trival::maybe());
|
|
}
|
|
|
|
};
|
|
|
|
#ifndef SWIG
|
|
namespace internal
|
|
{
|
|
inline twa_succ_iterable::~twa_succ_iterable()
|
|
{
|
|
if (it_)
|
|
aut_->release_iter(it_);
|
|
}
|
|
}
|
|
#endif // SWIG
|
|
|
|
/// \addtogroup twa_representation TωA representations
|
|
/// \ingroup twa
|
|
|
|
/// \addtogroup twa_algorithms TωA algorithms
|
|
/// \ingroup twa
|
|
|
|
/// \addtogroup twa_on_the_fly_algorithms TωA on-the-fly algorithms
|
|
/// \ingroup twa_algorithms
|
|
|
|
/// \addtogroup twa_io Input/Output of TωA
|
|
/// \ingroup twa_algorithms
|
|
|
|
/// \addtogroup twa_ltl Translating LTL formulas into TωA
|
|
/// \ingroup twa_algorithms
|
|
|
|
/// \addtogroup twa_generic Algorithm patterns
|
|
/// \ingroup twa_algorithms
|
|
|
|
/// \addtogroup twa_reduction TωA simplifications
|
|
/// \ingroup twa_algorithms
|
|
|
|
/// \addtogroup twa_misc Miscellaneous algorithms on TωA
|
|
/// \ingroup twa_algorithms
|
|
}
|