spot/spot/misc/fixpool.hh
Alexandre Duret-Lutz 645935f796 fixpool: allocate a new chunk on creation
Allocate the first chunk when the fixpool is created.  This avoid a
undefined behavior reported in issue #413 without requiring an extra
comparison in allocate().

* spot/misc/fixpool.hh, spot/misc/fixpool.cc (new_chunk_): New method
extracted from allocate().  Use it in the constructor as well.
* NEWS: Mention the bug.
2020-05-22 20:53:48 +02:00

110 lines
3.1 KiB
C++

// -*- coding: utf-8 -*-
// Copyright (C) 2011, 2015-2018, 2020 Laboratoire de Recherche et
// Développement de l'Epita (LRDE)
//
// This file is part of Spot, a model checking library.
//
// Spot is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// Spot is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
// License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include <spot/misc/common.hh>
#if SPOT_DEBUG && defined(HAVE_VALGRIND_MEMCHECK_H)
#include <valgrind/memcheck.h>
#endif
namespace spot
{
/// A fixed-size memory pool implementation.
class SPOT_API fixed_size_pool
{
public:
/// Create a pool allocating objects of \a size bytes.
fixed_size_pool(size_t size);
/// Free any memory allocated by this pool.
~fixed_size_pool()
{
while (chunklist_)
{
chunk_* prev = chunklist_->prev;
::operator delete(chunklist_);
chunklist_ = prev;
}
}
/// Allocate \a size bytes of memory.
void*
allocate()
{
block_* f = freelist_;
// If we have free blocks available, return the first one.
if (f)
{
#if SPOT_DEBUG && defined(HAVE_VALGRIND_MEMCHECK_H)
VALGRIND_MALLOCLIKE_BLOCK(f, size_, 0, false);
// field f->next is initialized: prevents valgrind from complaining
// about jumps depending on uninitialized memory
VALGRIND_MAKE_MEM_DEFINED(f, sizeof(block_*));
#endif
freelist_ = f->next;
return f;
}
// Else, create a block out of the last chunk of allocated
// memory.
// If all the last chunk has been used, allocate one more.
if (free_start_ + size_ > free_end_)
new_chunk_();
void* res = free_start_;
free_start_ += size_;
#if SPOT_DEBUG && defined(HAVE_VALGRIND_MEMCHECK_H)
VALGRIND_MALLOCLIKE_BLOCK(res, size_, 0, false);
#endif
return res;
}
/// \brief Recycle \a size bytes of memory.
///
/// Despite the name, the memory is not really deallocated in the
/// "delete" sense: it is still owned by the pool and will be
/// reused by allocate as soon as possible. The memory is only
/// freed when the pool is destroyed.
void
deallocate(void* ptr)
{
SPOT_ASSERT(ptr);
block_* b = reinterpret_cast<block_*>(ptr);
b->next = freelist_;
freelist_ = b;
#if SPOT_DEBUG && defined(HAVE_VALGRIND_MEMCHECK_H)
VALGRIND_FREELIKE_BLOCK(ptr, 0);
#endif
}
private:
void new_chunk_();
const size_t size_;
struct block_ { block_* next; }* freelist_;
char* free_start_;
char* free_end_;
// chunk = several agglomerated blocks
union chunk_ { chunk_* prev; char data_[1]; }* chunklist_;
};
}