spot/spot/misc/fixpool.hh
Alexandre Duret-Lutz 6b88d6f35b configure: remove some header checks
do them using C++17's __has_include instead

* configure.ac: Do not check for sys/times.h,
valgrind/memcheck.h, and spawn.h.
* bin/common_trans.cc, spot/misc/fixpool.hh, spot/misc/mspool.hh,
spot/misc/timer.hh: Adjust to use __has_include instead.
2022-03-02 17:37:25 +01:00

167 lines
5 KiB
C++

// -*- coding: utf-8 -*-
// Copyright (C) 2011, 2015-2018, 2020, 2022 Laboratoire de Recherche et
// Développement de l'Epita (LRDE)
//
// This file is part of Spot, a model checking library.
//
// Spot is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// Spot is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
// License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include <spot/misc/common.hh>
#include <spot/misc/clz.hh>
#if SPOT_DEBUG && __has_include(<valgrind/memcheck.h>)
#undef USES_MEMCHECK_H
#define USES_MEMCHECK_H 1
#include <valgrind/memcheck.h>
#endif
namespace spot
{
/// A enum class to define the policy of the fixed_sized_pool.
/// We propose 2 policies for the pool:
/// - Safe: ensure (when used with memcheck) that each allocation
/// is deallocated one at a time
/// - Unsafe: rely on the fact that deallocating the pool also release
/// all elements it contains. This case is usefull in a multithreaded
/// environnement with multiple fixed_sized_pool allocating the same
/// ressource. In this case it's hard to detect wich pool has allocated
/// some ressource.
enum class pool_type { Safe , Unsafe };
/// A fixed-size memory pool implementation.
template<pool_type Kind>
class SPOT_API fixed_size_pool
{
public:
/// Create a pool allocating objects of \a size bytes.
fixed_size_pool(size_t size)
: size_(
[](size_t size)
{
// to properly store chunks and freelist, we need size to be at
// least the size of a block_
if (size < sizeof(block_))
size = sizeof(block_);
// powers of 2 are a good alignment
if (!(size & (size-1)))
return size;
// small numbers are best aligned to the next power of 2
else if (size < alignof(std::max_align_t))
return size_t{1} << (CHAR_BIT*sizeof(size_t) - clz(size));
else
{
size_t mask = alignof(std::max_align_t)-1;
return (size + mask) & ~mask;
}
}(size)),
freelist_(nullptr),
chunklist_(nullptr)
{
new_chunk_();
}
/// Free any memory allocated by this pool.
~fixed_size_pool()
{
while (chunklist_)
{
chunk_* prev = chunklist_->prev;
::operator delete(chunklist_);
chunklist_ = prev;
}
}
/// Allocate \a size bytes of memory.
void*
allocate()
{
block_* f = freelist_;
// If we have free blocks available, return the first one.
if (f)
{
#ifdef USES_MEMCHECK_H
if (Kind == pool_type::Safe)
{
VALGRIND_MALLOCLIKE_BLOCK(f, size_, 0, false);
// field f->next is initialized: prevents valgrind from
// complaining about jumps depending on uninitialized memory
VALGRIND_MAKE_MEM_DEFINED(f, sizeof(block_*));
}
#endif
freelist_ = f->next;
return f;
}
// Else, create a block out of the last chunk of allocated
// memory.
// If all the last chunk has been used, allocate one more.
if (free_start_ + size_ > free_end_)
new_chunk_();
void* res = free_start_;
free_start_ += size_;
#ifdef USES_MEMCHECK_H
if (Kind == pool_type::Safe)
{
VALGRIND_MALLOCLIKE_BLOCK(res, size_, 0, false);
}
#endif
return res;
}
/// \brief Recycle \a size bytes of memory.
///
/// Despite the name, the memory is not really deallocated in the
/// "delete" sense: it is still owned by the pool and will be
/// reused by allocate as soon as possible. The memory is only
/// freed when the pool is destroyed.
void
deallocate(void* ptr)
{
SPOT_ASSERT(ptr);
block_* b = reinterpret_cast<block_*>(ptr);
b->next = freelist_;
freelist_ = b;
#ifdef USES_MEMCHECK_H
if (Kind == pool_type::Safe)
{
VALGRIND_FREELIKE_BLOCK(ptr, 0);
}
#endif
}
private:
void new_chunk_()
{
const size_t requested = (size_ > 128 ? size_ : 128) * 8192 - 64;
chunk_* c = reinterpret_cast<chunk_*>(::operator new(requested));
c->prev = chunklist_;
chunklist_ = c;
free_start_ = c->data_ + size_;
free_end_ = c->data_ + requested;
}
const size_t size_;
struct block_ { block_* next; }* freelist_;
char* free_start_;
char* free_end_;
// chunk = several agglomerated blocks
union chunk_ { chunk_* prev; char data_[1]; }* chunklist_;
};
}