Current implementation of merge_states fails on certain self-loops. Updated implementation to take them into account and use a hashbased implementation to speed up calculations. Moreover, merge_states() is now aware of "state-player", just like defrag_states_ * spot/twa/twagraph.cc: Here * spot/twaalgos/game.cc: Fix odd cycle for sink * spot/twaalgos/synthesis.cc: Adapt split_det pipeline * tests/python/_synthesis.ipynb: Tests |
||
|---|---|---|
| .. | ||
| core | ||
| ltsmin | ||
| python | ||
| sanity | ||
| .gitignore | ||
| Makefile.am | ||
| run.in | ||