Propagate colors in split_2step
Reduce the amount of uncolored transitions after split_2step by trying to color the env transitions. This is currently only supported for parity like acceptance conditions. * spot/twaalgos/game.cc: Determinizatio of "colored" game can created trivial self-loops. Fix them * spot/twaalgos/synthesis.cc: Here * tests/core/ltlsynt.test, tests/python/_synthesis.ipynb, tests/python/games.ipynb, tests/python/synthesis.ipynb, tests/python/synthesis.py: New and adjusted tests
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